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  1. #1
    Player

    Join Date
    Aug 2019
    Location
    Limsa city
    Posts
    337
    Replying to you again Wegentle as I don't want to give off the wrong idea. I kindof agree with you. I am just speaking from what I've seen on the forums/ reddit and ingame and from my own personal gaming in XIV. And if I'm completely honest.. I'm not anyway near where I want to be. I find a few things really hard that I know you and others will laugh at completely. For one... I all but given up on monk as I can't get over 11k DPS on dummies. I have no idea how to play MCH and I'm flat out scared to play Ninja and any healing class. The only difference from me to what I see is I don't cry for nerfs.. but I suck. And from my own experience I kindof like where we are right now. But that's the selfish part of me talking.
    (1)

  2. #2
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    They treat savage now differently compared to ARR or heavensward raids. They can turn the difficulty down, just because ultimate exists, that's their excuse basically. And people are happy customer if they can clear fast.
    Though, if it gets too easy, the same will happen like with PvP, where you lose the "good" playerbase and replace them with mostly casual players. There is nothing entertaining when everyone performs the same, if you look at it from the outside, and when the skill ceiling is too low. Thats why Idk if it's worth to have a worldfirst race for savage tbh, they are all so close together at the top.
    To me the most fun raid experience I had was probably Baldesion Arsenal, if they could create content like that for 8,16 or 24man grps and make it difficult, I would prefer that over every trialboss, which we have in savage raids. It is a way more pleasant experience for raiders to have multiple bosses and larger areas to discover, than to be stuck at 1 boss for weeks/months. If that would be a thing, I would be okay with upping the difficult for the endboss of such a raidtier.

    If the world best group clears a tier in 24hrs, that means 3 weeks for a midcore static(3days a 3h) with equal skill. They are not equal skill though, so its gonna be more like 4-5weeks, guides are gonna start being a thing. But then you have a big chunk of casual raider who maybe only raid 2 days a week and aren't playing so well. They gonna take months for it. It seems okay to me. They just shouldn't simplify jobs too much or savage is gonna end up being a meme.
    (2)

  3. 10-23-2019 11:48 PM
    Reason
    Accidental redundancy

  4. #4
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mansion View Post
    Good for you.
    But that does not erase the problem for people that have reached that point where they have finished crafting, mount farming or whatever the game can offer as side content. Or people that spend most of their time on high end content because that's what they like. Or people that are open enough to consider the problem even though it does not impact their playing experience.
    That's not my fault if people don't pace themselves. What I'm saying is that there's more to the game then high end content. If you burn through the other stuff and still feel dissatisfied then why are you still playing?
    (2)

  5. #5
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Brandedblade View Post
    That's not my fault if people don't pace themselves. What I'm saying is that there's more to the game then high end content. If you burn through the other stuff and still feel dissatisfied then why are you still playing?
    That does not mean burning through the content.
    In my own experience, I've played since 3.2 or 3.3 so almost 4 years now, and I logged in pretty much every day for the most part of that time, doing a bit of everything at my own pace, around one to two hours after work. I don't think I've burnt through the game at all. And there are people that are on the game since its launch(es).

    Besides this specific forum post is about gameplay and high end content to an extent. It's not trying to say there's nothing else to do in the game at all.
    (2)

  6. #6
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    357
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    I don't see why the game should prepare you for ultimate. It's a difficulty meant for the people that enjoy a challenge, not something you can expect to just roll into. Personally I wouldn't mind a bit less difficult savage (in particular on the dps checks), and super difficult ultimate for the 1% that enjoys that.
    (1)

  7. #7
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    If the skill ceiling is that low we must all be lalafells then :v
    (0)

  8. #8
    Player
    Shyngo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    173
    Character
    Shyngo Starr
    World
    Hyperion
    Main Class
    Dragoon Lv 80
    (9)

  9. #9
    Player
    Vulcann's Avatar
    Join Date
    Jan 2019
    Posts
    135
    Character
    Matic Zanleer
    World
    Faerie
    Main Class
    Paladin Lv 80
    this post is literally made on every single MMO at some point.
    (6)

  10. #10
    Player
    Zarabeth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    663
    Character
    Kaylee Frye
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    The forum is full of threads like this and an equal number of threads from people who just want everything handed to them with no effort on their part. This game was intentionally made for the more casual players. Personally I would enjoy some more challenging content. Maybe something that takes actual thought, not just dodging every other second. I doubt it will happen, though.
    (1)

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