Quote Originally Posted by YojimboM View Post
How is it unfair that jobs whose sole purpose revolves around them being perfectly executed to even be worth bringing do higher DPS more easily than a job that brings multiple utilities EVEN NOW in Shadowbringers after they neutered everything? And I guarantee you that a MNK or BLM that died twice will never do more DPS than an equally skilled RDM who hasn't died. There is no coming back from double weakness.
Perfectly executed to be even worth bringing? That applies to all jobs. Higher DPS jobs like BLM and MNK after Shadowbringers had their weaknesses pretty much alleviated or outright removed so they're not hard to play efficiently.

And did you even read what I said? People don't expect RDM to do more DPS than a BLM, but it's so behind that it's becoming a problem. There's literally about more than 1k difference in DPS between the two and that is not okay. It's the same for all the ranged jobs that isn't BLM.

DPS job balance is more messed up right now and nobody would be complaining so much if it wasn't. It's not that deep.