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  1. #1
    Player
    Ailuridae's Avatar
    Join Date
    Jun 2015
    Posts
    3
    Character
    Lyril Aureus
    World
    Ultros
    Main Class
    Astrologian Lv 80
    Yeah I agree these FL changes are really poorly thought out. Queues outside of peak hours are going to be dead shortly after the people who don't regularly play pvp are done getting their new glamours or w/e and trying to make FL more "fair" by killing premades misses the point. Feast ranked is supposed to be the mode for serious pvp, and with FL being 3 way pvp you're never going to fix that balance issue by taking out premades.

    SE really really needs to run changes to modes like this where there isn't a big world first race by the community to get feedback before we're stuck with it for however long their dev pipeline takes to fix changes that people don't like on arrival.
    (8)

  2. #2
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    The people who complain about 8-man pre-mades are still going to lose because they refuse to put in the effort to do anything and everything they can to win. All removing 8-man does is ruin the game mode for those that actually enjoy it, and giving in to the complaints of those who most likely queue once a day.
    (15)

  3. #3
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    514
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Ixon View Post
    The people who complain about 8-man pre-mades are still going to lose because they refuse to put in the effort to do anything and everything they can to win.
    I agree. I normally just go solo-roulette for and it's really hit or miss how much people want to actually try to win.
    Honestly, some times it's like herding cats.

    Had a game of Secure where I said to my team we should go grab temple right away(since most people just go base camp). Ended up with only 4 people going and the others going straight to mid to wait for drones.

    Then again, I'm on EU server, so it could be a combination of people not understanding English, not reading chat and don't give a F about the game, they just want the reward quickly(even if it means throwing the game).
    (0)

  4. 10-21-2019 12:57 AM

  5. #5
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    If they are worried about premades scaring away new players, maybe they should instead remove the whole Grand Company connection with Frontline. It would be best to replace the GCs with original teams like Rival Wings and also making Freelancer status mandatory.

    Limiting premades to 4 players will only enforce the whole "switch to maelstrom to win" mentality. It may not be a thing on JP data centers but that's a reality on EU/NA.

    Premades was there to prevent maelstrom from having 90%+ win rate.
    (5)

  6. #6
    Player
    Milkjds's Avatar
    Join Date
    May 2017
    Posts
    6
    Character
    Milk Jds
    World
    Zodiark
    Main Class
    Miner Lv 78
    Remove Ice. Make people learn pvp.
    (8)

  7. #7
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Maybe they should just rework Frontlines alliances to be the same as Rival Wings... Nobody seems to bat an eye at Rival Wings premades being limited to 4 players, after all...
    (1)

  8. #8
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Nalien View Post
    Maybe they should just rework Frontlines alliances to be the same as Rival Wings... Nobody seems to bat an eye at Rival Wings premades being limited to 4 players, after all...
    It's a different mode with different mechanics.
    (0)

  9. #9
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Rhais View Post
    It's a different mode with different mechanics.
    I don't think that matters, if anything Rival Wings has far more mechanics which would benefit from an 8 man premade. People should be more upset over not having it there than they clearly are, they probably aren't simply because Rival Wings was always a 4 player system.
    (0)

  10. #10
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nalien View Post
    Nobody seems to bat an eye at Rival Wings premades being limited to 4 players, after all...
    The whole problem lies with the GC connection, which Rival Wings doesn't have.

    You really can't manipulate the matchmaking in RW.

    And just a reminder to everyone, including the developers, Freelancer status is forced when you queue with 2 or more people. Placement of premades are close to random. It depends on how many are queuing solo with the Freelancer status turned off. More often than not, premades end up in Adders or Flames.

    I can live with premades being limited to 4 players if they also made Freelancer mandatory.
    (1)
    Last edited by OskarXCI; 10-22-2019 at 02:09 AM.

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