Page 6 of 11 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 102
  1. #51
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,464
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Gula View Post
    New patch, new rewards. That's how it keeps itself alive. Surely people are going to farm that 20k hairstyle or hair accessory. That's how this always works and will work.



    I am guessing you didn't PvP pre freelancer. Rewards meant nothing except complaints, they didn't help ques. Aether at the time, close if not biggest data center had trouble getting ques during NA prime time. Rewards would only work if it was rotated on a weekly basis. Or they greatly change the rewards that they have now. For example give more xp then any other content pre 70. When the xp was better then anything else 72s popped all day long. Or if they have a plan by 5.2 to allow cross data center queing. Which has been discussed, but think it is not something that is soon.




    Also to the people who think SE is concerned about PvP. This would have either had a community response or been actually addressed in the live letter. Not an actual solution, but a we will be monitoring que times to see if regions have issues getting 72s to start. Doesn't promise anything, but at least we could pretend they care about the community.
    (3)
    Last edited by Moonlite; 10-22-2019 at 03:46 AM.

  2. #52
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Did they give a reason as to why they are removing 24 man? Majority of my matches have been 24 man due to the time I normally play. Cannot fathom how they have data to support this change unless they are using the last garo push and mag event as a reason to justify the change.
    (0)

  3. #53
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,101
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Awha View Post
    Did they give a reason as to why they are removing 24 man?
    No.
    It would look weird though to have a 2x 4 player alliance in a 24frontline. :/
    Targeting other players of your own alliance just got more difficult too on controller when it's 72. I rather would have kept 8man grps than having premades of 4 lol.

    They could have made the content queueable only as max 4, like feast training is max 2, but keep 8player grps. Maybe we understand with the new skills, but atm it's hard to understand the decision -_-
    (1)

  4. 10-22-2019 07:10 PM

  5. #54
    Player
    Strywin's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Elaris Strywin
    World
    Balmung
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Moonlite View Post
    I am guessing you didn't PvP pre freelancer. Rewards meant nothing except complaints, they didn't help ques. Aether at the time, close if not biggest data center had trouble getting ques during NA prime time. Rewards would only work if it was rotated on a weekly basis. Or they greatly change the rewards that they have now. For example give more xp then any other content pre 70. When the xp was better then anything else 72s popped all day long. Or if they have a plan by 5.2 to allow cross data center queing. Which has been discussed, but think it is not something that is soon.




    Also to the people who think SE is concerned about PvP. This would have either had a community response or been actually addressed in the live letter. Not an actual solution, but a we will be monitoring que times to see if regions have issues getting 72s to start. Doesn't promise anything, but at least we could pretend they care about the community.
    Obviously not, the person is acting like we get new pvp rewards every patch. Wolf marks are easy to come by & The only time front lines kept itself alive during seal rock days was mostly during prime time after the new modes kinda got old to the casuals plus the no freelancer made queues bad for a long time. I forget the timeline when they added freelancer, maybe around shatter? the only front lines mode that would pop for like ever until the rotation was added.
    (2)
    Last edited by Strywin; 10-22-2019 at 07:54 PM.

  6. #55
    Player
    FirstnameLastname's Avatar
    Join Date
    Oct 2019
    Posts
    209
    Character
    Firstname' Lastname'
    World
    Twintania
    Main Class
    Warrior Lv 80
    May you rest in peace, Frontline.
    (5)

  7. #56
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Huh...this seems odd. On one hand I can kind of see that maybe they want frontlines to be the same experience and not 'big' or 'small' but the 24 man ones seem critical for actually filling these queues when not many people are pvping. Maybe it won't be a big deal but it feels like an odd move to me.
    (0)

  8. #57
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    I support getting rid of 24man....in Secure. That mode is boring AF and 24man just makes it take even longer.
    This is a weird move for Shatter and Seal though...
    (3)

  9. #58
    Player
    XenociderOmega's Avatar
    Join Date
    Nov 2017
    Posts
    130
    Character
    Ley Crimsonriver
    World
    Adamantoise
    Main Class
    Dancer Lv 100
    Frontlines is dead to me now
    (1)

  10. #59
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,788
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    That's dumb they need to get rid of 72 man raids and only have 24 man raids. Tired waiting 35 minutes for 72 spots to fill up. Where if was 24 man queue would be third of that. I'm sure not doing frontlines pvping anymore with these dumb changes there doing. Yoshi needs leave pvp alone and work on stuff that really needs to be fix. At this point hope they just get rid of pvp all together and just keep feast. Like how says its full with 72 people and start the match and your missing 4 people that never shows up.
    (1)
    Last edited by hynaku; 10-25-2019 at 03:33 AM.

  11. #60
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    well the good thing is that the horribly boring 24 man secure won't exist anymore and premade teams will bully people less now.
    (3)

Page 6 of 11 FirstFirst ... 4 5 6 7 8 ... LastLast