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  1. #1
    Player
    Zanmato's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    271
    Character
    Saizou Kirigakure
    World
    Mateus
    Main Class
    Rogue Lv 80
    Extremely bad move and they should immediately reverse this decision. It shows the lack of care for people's time.
    It takes 15-30+ minutes (can be as long as 90+ minutes) for me, which is long, but acceptable (unless there's a 90 one) to get a 24-man to pop at the time I play. It currently is 2 in the afternoon here and I am playing on an NA server while living in EU, and have been in a queue now for 28 minutes. Again, acceptable.
    With 72 only for Frontlines, this could very likely go up to constant 90+ minute queues or longer which is completely unacceptable. Reverse the decision. Don't PUNISH PEOPLE for playing on odd hours. That's all I have to say. Repsect people's time, reverse the decision.
    (4)
    Last edited by Zanmato; 10-21-2019 at 09:44 PM.

  2. #2
    Player
    Deathtojuliet's Avatar
    Join Date
    Jun 2019
    Posts
    6
    Character
    Miss Mayhem
    World
    Coeurl
    Main Class
    Archer Lv 80
    I just waited 35min for a 24man que at 9am est time.. And you want to remove 24man que.. Where is the logic?? Just go ahead and remove pvp altogether
    (3)

  3. #3
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    Ya seriously.
    Keep the posts up on this one guys.
    This is absolutely HOT GARBAGE.

    If they want to fix premades fine, only do so by removing Highs and Fevers. This is what the goal of a winning premade does anyway.

    5.0 pvp changes were already trash.

    I can understand wanting smaller maps, but this needs to not happen.

    Dont freaking cap party size and remove 24s. Not every party doing pvp could be considered a “premade”.
    wtf are you doing SE, some just wanna join as a large group here and there casually for fun.

    People do not have the damn time to sit in que for 3 hours in the AM for FL. This is ridiculous.
    (2)

  4. #4
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    I'm happy its gone. Quit the duty whenever I got it. I've waited 30m+ in DPS queues I can do the same for 72 man.
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  5. #5
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    It wont be 30 min itll be non existent 1-3 weeks after garo is over.

    You do realize pre garo 72s only ever popped up on Saturdays for a few short hours right?

    It would be the same after 5.1. PVP wont exist because of this anymore
    (2)

  6. #6
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by UnrealTai View Post
    It wont be 30 min itll be non existent 1-3 weeks after garo is over.

    You do realize pre garo 72s only ever popped up on Saturdays for a few short hours right?

    It would be the same after 5.1. PVP wont exist because of this anymore
    New patch, new rewards. That's how it keeps itself alive. Surely people are going to farm that 20k hairstyle or hair accessory. That's how this always works and will work.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  7. #7
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Gula View Post
    New patch, new rewards. That's how it keeps itself alive. Surely people are going to farm that 20k hairstyle or hair accessory. That's how this always works and will work.
    Ever since they sorted out Freelancer and the Daily Challenge/Map Rotation, Frontlines has been active regardless of rewards. It has consistently been active, events like Garo ending, or the Treasure Trove event simply helped to make the 72 player version happen more frequently. Outside those events/prime time the 24 player version remained active, which is exactly why people are so livid over SE removing it. There is absolutely no reason to remove it, all that does is kill the content outside new event/content hype and certainly damns anyone who plays actively outside prime time.
    (4)

  8. #8
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,495
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Gula View Post
    New patch, new rewards. That's how it keeps itself alive. Surely people are going to farm that 20k hairstyle or hair accessory. That's how this always works and will work.



    I am guessing you didn't PvP pre freelancer. Rewards meant nothing except complaints, they didn't help ques. Aether at the time, close if not biggest data center had trouble getting ques during NA prime time. Rewards would only work if it was rotated on a weekly basis. Or they greatly change the rewards that they have now. For example give more xp then any other content pre 70. When the xp was better then anything else 72s popped all day long. Or if they have a plan by 5.2 to allow cross data center queing. Which has been discussed, but think it is not something that is soon.




    Also to the people who think SE is concerned about PvP. This would have either had a community response or been actually addressed in the live letter. Not an actual solution, but a we will be monitoring que times to see if regions have issues getting 72s to start. Doesn't promise anything, but at least we could pretend they care about the community.
    (3)
    Last edited by Moonlite; 10-22-2019 at 03:46 AM.

  9. #9
    Player
    Strywin's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Elaris Strywin
    World
    Balmung
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Moonlite View Post
    I am guessing you didn't PvP pre freelancer. Rewards meant nothing except complaints, they didn't help ques. Aether at the time, close if not biggest data center had trouble getting ques during NA prime time. Rewards would only work if it was rotated on a weekly basis. Or they greatly change the rewards that they have now. For example give more xp then any other content pre 70. When the xp was better then anything else 72s popped all day long. Or if they have a plan by 5.2 to allow cross data center queing. Which has been discussed, but think it is not something that is soon.




    Also to the people who think SE is concerned about PvP. This would have either had a community response or been actually addressed in the live letter. Not an actual solution, but a we will be monitoring que times to see if regions have issues getting 72s to start. Doesn't promise anything, but at least we could pretend they care about the community.
    Obviously not, the person is acting like we get new pvp rewards every patch. Wolf marks are easy to come by & The only time front lines kept itself alive during seal rock days was mostly during prime time after the new modes kinda got old to the casuals plus the no freelancer made queues bad for a long time. I forget the timeline when they added freelancer, maybe around shatter? the only front lines mode that would pop for like ever until the rotation was added.
    (2)
    Last edited by Strywin; 10-22-2019 at 07:54 PM.

  10. #10
    Player
    HawkHellfire's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Hawk Hellfire
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    This is a terrible idea Square. 24 man PVP were actually FUN because you had to use strategy. You had to think about where to send people and how many to send. 72 man is literally a zerg fest. It's not fun. There's no strategy. In 24 man, you could solo snipe a base and usually be confronted by 1 or 2 other people, and if you're good, you can survive and claim victory. You know...it's PVP afterall. In 72 man, I don't how good you are, you won't survive a rush of 15 morons that don't know how to play and are just there to get exp or tomes. It's NOT fun. It's like you don't care about your players (keep in mind we are PAYING you to play this) so you just remove the essence of one of your game modes. First you remove the point of PVP rank to make everything vanilla. Now you are removing the best way to actually play PVP. Instead of thinking outside the box you are just figuring out the best way to screw over your paying fanbase and doing that. How come you don't screw over the other gamers like you do PVP. If you remove 24 man PVP you may as well turn all savage raids into 72 man zerg fests and nerf the bosses hp by 80%. What? You say you won't do that because it will kill the point of savage content? THEN STOP KILLING PVP CONTENT FOR THOSE OF US THAT LIKE PVP. Otherwise at least reduce our monthly fee to $5 a month or something.
    (2)

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