
Originally Posted by
Nalien
I'd like the Devs to try something, a wild idea, but stick with me...
Stop removing content from PvP. So far we've lost what;
48 player Frontlines.
8v8 Feast.
Slaughter Frontlines.
Feasting Grounds map.
Lichenweed map.
Technically a Crystal Tower map (the circle one).
Astralagos Rival Wings.
24 player Frontlines.
One wonders why you even bother making an entirely new map, you'll probably just delete it in 7.1... Oh wait, it'll be dead by 5.3 because limiting us to only 72 player Frontlines will absolutely kill queues... When people asked to have Heavensward PvP back, I don't think they meant the queue times... Just fire the PvP dev, I'm pretty sure we'd be better off with 0 adjustments going forward, than this constant removal of content... But I guess JP has no issues with queue pops, so NA/EU can just deal with it... Even with Garo/Treasure Trove hype, we still get 24 player Frontlines, once those events are gone it's over for Frontlines if it requires 72 players for every match... The moment people start seeing long enough queues to get put off, it snowballs; if people stop queuing because of long queues, queues get longer, more people stop queuing. Removing 24 player Frontlines is such an idiotic change... Delete 72 and bring back 48, at least then Frontlines is as viable as Rival Wings.