Quote Originally Posted by CookiesNCreams View Post
How would people like it if a brand new player reaches level 80 combat and within a matter of a few hours can raid just as well as the best experienced raiders? It would make raiding feel like it is not an accomplishment whatsoever. So why is it alright to make crafting that easy? They take pride in raiding, we want to be able to take pride in crafting again, like we used to.
crafting =/= raiding.

How would people like if they needed to have every single job to level 80 before they going even queue for savage?
And in order to even clear, you needed prior knowledge?
and the only way to get that knowledge was by the grace of the "experienced world first players".
IF they were feeling generous.
And wanted to help the community.


crafting isnt, wasnt, and has never been "hard". It's cryptic. and convoluted. You either understand it or you dont. the static nature of crafting is an absolute. I dont understand why people dont understand this fact. it's almost as if you have set %s and abilities do a fix amount based on specific stats.