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  1. #1
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    People don’t have a problem with newer players leveling their crafts, and SE making it easier for them. What people in general have an issue with, is making endgame easier. For example, Prudent Touch is an overpowered move introduced in 4.0 Stormblood. That already had crafters annoyed at how much easier it made endgame crafting. It basically made quality touches 100% guaranteed, and trivialized crafting as a whole. Add insult to injury, come 5.0, they add Delicate synthesis. That was the final nail in the coffin for a lot of crafters including myself, it made crafting a children’s game at that point.

    You just mindlessly input a delicate synthesis/prudent touch rotation in a macro, and spam it constantly, in turn, spamming items on the market. Crafting gear endgame is really all crafters had, and to have that ruined is kind of wack. So, after 2 years of waiting and posting in the DoH forum, Square Enix is finally taking action against this by balancing actions and (most likely) nerfing something to make HQ not so easy to get endgame. They literally said that, I can post the source if you’d like.

    Making things a bit easier is one thing, but neutering the difficulty endgame into the ground is another. And I’m glad that’s finally changing. 5.1 - 5.2 basically determines the future of crafting.
    It sounds like we are talking about 2 different things....
    Your talking about New skills they added that make HQ Crafting Easier...Im talking about making Crafting easier as a whole.
    (2)

  2. #2
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Zanarkand-Ronso View Post
    It sounds like we are talking about 2 different things....
    Your talking about New skills they added that make HQ Crafting Easier...Im talking about making Crafting easier as a whole.
    Well, they’re both interchangeable in that sense...if you make crafting mechanics easier as a whole, you also make endgame crafting easy too. But it’s hard to say what’ll happen, nobody knows what plans Square has for us until patch day.
    (2)

  3. #3
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Xlantaa View Post
    Another thread saying XXXX is death/gone? Forums never change.

    Let's be real. Craft jobs had way too much skills, and you use only like 10-15 or so. It is about time a clean in skills list. Also, I think those are just cross class skills, that they will remove (at last). So I expect a clean up of craft skills and reduce the list. There is way too much of them, mostly useless in end game crafting.
    Perhaps it's time the many deaths of FFXIV thread gets another post...
    (0)

  4. #4
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    if you make crafting mechanics easier as a whole, you also make endgame crafting easy too.
    (5)