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  1. #311
    Player
    SeraphStray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    47
    Character
    Roka Selene
    World
    Behemoth
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Musashidon View Post
    nice maybe it will actually be good now.
    I'm excited to craft for the first time since launch. NGL
    (1)

  2. #312
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,127
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by CookiesNCreams View Post
    Not going to forget what Yoshida said in that Dengeki interview. I’m going to assume the endgame procs/rng that force people to not use macros won’t be added until 5.1.1 or 5.2.
    I'm going to keep assuming either something was lost in translation or he didn't really know what was going on with crafting.
    (0)

  3. #313
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by CookiesNCreams View Post
    Huh? The point isn’t to “gate out” casuals, it’s to give hardcore players something fun to do, and hopefully, get rewarded for. That’s really it lol. If casuals want to try their hand at the upcoming difficult rng recipes, I sure welcome them to try. They might like it.

    Also, sorry, but macro’ing something so complicated just sounds impossible or, completely inefficient and inconvenient. I know people want access to everything crafting related, but he’s made it pretty clear you can’t macro these upcoming recipes. I don’t think macros will “save the day” this time like you hope it will.
    That's my point. Whatever you put into a macro, you can also do manually. It won't become complicated, it'll just go from easy and effortless to still easy but inconvenient. Instead of having a macro that does things automatically, people will just follow a script that says what order they have to use X skill, and what to do if a proc comes up.
    (3)

  4. #314
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by hydralus View Post
    I'm going to keep assuming either something was lost in translation or he didn't really know what was going on with crafting.
    True, I guess we will know in the next live letter....whenever that is. Would you happen to know when? :P
    (0)

  5. #315
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aikaal View Post
    Edit, actually at these stats: 2331 Craftsmanship / 2433 Control / 607 CP. You can do this macro and it'll work for the Alumina Whetstone / Pliable Glass Fiber. So no need for Syrup / Tea at all . Blood Bouillabaisse is all we need.
    Basic Synth is a good idea. Worth noting you have 5 Dura left over, so you can use Basic Synth twice, dropping the craftsmanship requirements even further.
    (0)

  6. #316
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    Even then it's not even as if 'making it RNG' would even solve anything.

    You're either adding unnecessary levels of frustration to it to gatekeep 'casuals' (which would have an even more pronounced effect on the 'hardcores' - if you can try an unlimited amount of times then it's based on who pulls the slot machine the most, and if you can't, then it's the same but for who has more crafting alts) or you're making and designing an impenetrable system where instead of a mathematically perfect, flawless rotation macro, you have a mathematically perfect and less flawed flowchart that you follow instead.

    Any extant difference between a 'casual' or 'hardcore' crafter is purely in how much time they dedicate to the act, so realistically the only relationship that a 'casual' crafter that makes a couple things a week has with a 'hardcore' one that camps a retainer bell and spams crafts 8 hours a day is that the former is diminishing the pool of possible customers of the latter by one individual

    There aren't 'casual' and 'hardcore' crafters, there's people that can craft and people that can't, and any complaints about this seem to have solely to do with a desire to move people from the first group to the second.
    (7)

  7. #317
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Aurida View Post
    Even then it's not even as if 'making it RNG' would even solve anything.

    You're either adding unnecessary levels of frustration to it to gatekeep 'casuals' (which would have an even more pronounced effect on the 'hardcores' - if you can try an unlimited amount of times then it's based on who pulls the slot machine the most, and if you can't, then it's the same but for who has more crafting alts) or you're making and designing an impenetrable system where instead of a mathematically perfect, flawless rotation macro, you have a mathematically perfect and less flawed flowchart that you follow instead.

    Any extant difference between a 'casual' or 'hardcore' crafter is purely in how much time they dedicate to the act, so realistically the only relationship that a 'casual' crafter that makes a couple things a week has with a 'hardcore' one that camps a retainer bell and spams crafts 8 hours a day is that the former is diminishing the pool of possible customers of the latter by one individual

    There aren't 'casual' and 'hardcore' crafters, there's people that can craft and people that can't, and any complaints about this seem to have solely to do with a desire to move people from the first group to the second.
    Let me ask you this. Why should two types of players be in the same bubble? For example, for hardcore raiders and casual raiders (myself included, I’m not hardcore at all), why should we be in the same bubble?

    Receive the same rewards.
    Receive the same satisfaction.
    Receive the same everything.

    Even though, hardcore raiders have put in 10x more effort than me to earn what they get. It’s not fair to them, and they should be recognized for their efforts.

    (No point trying to debate with me over whether comparisons can be made or not, it won’t go anywhere.)
    (No point trying to debate with me over whether “hardcores” or “casuals” exist. You know that’s not right.)

    Just because I believe raiders are “elitist” or “greedy rich players”, isn’t enough justification to nerf everything they have.

    Frankly, Yoshida should do this proc system for endgame recipes (or Ishgard) it’ll show which crafters are hardcore and which aren’t. Also, hardcore players deserve some content after 2+ years of nothing. There really isn’t a valid reason to ignore them. Like, at all.
    (4)
    Last edited by CookiesNCreams; 11-01-2019 at 08:30 PM.

  8. #318
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,458
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    I have my doubts about the proc system especially after my little muslce memory oops. Just proves that the wrong skill in the wrong place can swipe the chance of HQ away instantly.And do it too such a degree that no amount of skill or knowledge will save you. Proc's swing the door to this happening wide open so SE better test the system into the ground and back.
    (0)
    Last edited by NanaWiloh; 11-02-2019 at 12:35 AM.

  9. #319
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    Right now even with my old crafting gear I have no issue with anything to craft

    before in 5.1 I have struggled to make 100/100 with all normal quality mats

    especially 35/35 dura was fun to craft

    and my gear is not total BiS melded coz I was saving for next crafting gear

    it was fun to whistle, pay attention to stacks, literally it was fight me vs recipe, I loved that I felt good putting effort in it

    I don't mind making crafting easy for all to lvl 60 , for new people some skills should be changed but .... right now it's totally revamped, and too Easy at The End

    I don't find it funny to craft now, and using scrolls now to fish proc is even Easier
    (2)

  10. #320
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,443
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by testname View Post
    I don't find it funny to craft now, and using scrolls now to fish proc is even Easier
    What are these scrolls, and how do they affect procs???
    (0)

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