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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DynnDiablos View Post
    I don't see it as easy to come by unless I am missing some gil-making scheme.
    - trade in clusters for material and sell it
    - trade GC seals for stuff like Cordial, crafting mats and housing items and sell it
    - watch the market and buy materials when they're cheap, sell them when the prices rise
    - watch other server's markets, buy items cheap, sell them with profit
    - buy NPC items (materials from ARR beast tribes are good choices, but lots of stuff works) and sell them with profit.
    Yes, people buy lots of stuff you can easily get through NPCs because they don't want to port all over Eorzea and look for the right merchants
    - send retainers on missions and sell what they bring. They can bring some really neat stuff through Quick Exploration. Store housing items for the next ward release if possible because prices usually multiply
    - buy tomestone mats and sell them
    - treasure maps, even old ones work quite well
    - unspoiled nodes are worth a look, even old ones. With a decent "schedule" you can get a lot out of one hour of touring
    - and if it's the first class, you can even sell MSQ gear rewards. Best to check beforehand which sets are generally worth most

    You can easily make several million gil per week (sometimes even per day) without crafting a single item or spending excessive amounts of time on the market board.
    (1)

  2. #2
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by DynnDiablos View Post
    I don't see it as easy to come by unless I am missing some gil-making scheme.
    Currently tomestone mats are about 500k for 2000 goetia. That's pretty much passive income since you earn that from doing pretty much anything.

    Did some treasure maps just for fun the other day. In 4-5 maps, the three of us doing them collectively earned about 10 million gil.

    Earning gil is a joke on this game.
    (0)

  3. #3
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by DynnDiablos View Post
    As someone who has only been crafting for a couple of months, the streamlining is welcome. Crafting shouldn't be some complex activity. I don't understand why people want to make it so hard?
    in this game, DoH/DoL are full professions, not just some button pressing like in other games. It's supposed to be challenging and fun to do. Same as with DoM/DoW, if classes become too streamlined and boring people complain, or if dungeons suddenly become a two buttons pressing thing with no mechanics. Why should it be different for crafting?
    (1)

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DynnDiablos View Post
    You afraid other crafters will now come in and threatened your stockpiles of gil. Some of you have so much gil you'd never use it all but can't stand the thought of more crafters moving up through the ranks and taking a piece of the pie.
    I'm surprised this mindset is still a thing.

    High end crafters don't care because, as you said, we have more gil than we'd ever use. Even if you nerf crafting to the ground, we'll make far more gil because we have patience and can learn the markets. We don't need gil, it's a side-distraction, we just want something at the high end to keep us occupied.

    The thing casual crafters don't realize is there is only one pie. By that I mean there are a limited number of buyers in any market. What do you think happens when a single pie is offered to everyone? It has to be divided among 10000 and all you get is a crumb. You'll never get that slice you grudged us for, because the slice took a lot of work and patience and it's impossible to divide among an entire player-base. Now you've destroyed that pie in your greed to have it (Facet gear is completely worthless and sells for peanuts) and will never make the sort of gil we have because nothing you make is worth anything. Enjoy.
    (1)

  5. #5
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    I actually like the new crafting system was able to easily HQ the 460 gathering body for myself and the 460 crafting body for a friend, 10/10 would craft again
    (1)

  6. #6
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    As someone who's trying to get into crafting but all the Macro's and cross-classing stuff
    detered me, I have a question.

    Do I still need to level every craft to efficiently make good items?
    Like is there still cross-class skills I need to get now?
    (0)

  7. #7
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Do I still need to level every craft to efficiently make good items?
    Like is there still cross-class skills I need to get now?
    You can ignore culinarian.

    But cul is super easy to level because it has easily spammable stuff every step of the way.


    Yet it's not enough for me to get back what I had.
    If you were melded to even the comfy melding recommendations, rotations now can do everything the old rotations can do.

    If you were melded perfectly, your results now are a step above where they were before the patch.

    Basically, if you could craft 5.05 items before, you can craft 5.1 items now, likely with fewer hq mats.
    (2)

  8. #8
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Barraind View Post
    You can ignore culinarian.

    But cul is super easy to level because it has easily spammable stuff every step of the way.




    If you were melded to even the comfy melding recommendations, rotations now can do everything the old rotations can do.

    If you were melded perfectly, your results now are a step above where they were before the patch.

    Basically, if you could craft 5.05 items before, you can craft 5.1 items now, likely with fewer hq mats.
    Oh you must've missed my original post. I basically had crap gear but could still hq stuff (tinctures 2) with the old system (-with- reuse). Now I can't get a rotation as good as that. I get HQ no problem but not enough CP left for reuse. I posted my stats on the offchance I was missing something so people could try their hands on the simulators but alas that has been a dead end so far.

    TLDR; I made heavy use of a lot of specialist skills in my previous rotation, new system can't seem to make up for it.
    (0)

  9. #9
    Player
    ForctyusGold's Avatar
    Join Date
    Jan 2016
    Location
    Ul-Dah
    Posts
    152
    Character
    Forctyus Goldmaul
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    i wasnt play for now so dont know how much it was nerfed , but if its so simple now o/ well you know , crafting is something youre coming to play this game again and imagine that feeling when you will make some item from latest master book in hq ! i think it can be called as a echo for crafting , but this echo will be from the start so its boring :/
    (0)

  10. #10
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jybril View Post
    As someone who's trying to get into crafting but all the Macro's and cross-classing stuff
    detered me, I have a question.

    Do I still need to level every craft to efficiently make good items?
    Like is there still cross-class skills I need to get now?
    No cross skills no but almost all the high end gear requires mats from other crafters like ALC and GSM
    (1)

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