I still don't get it, as I don't speak Japanese. I guess I'll wait for more complaint threads to pop up. xD
You're looking at Yohi P, who has equipped a crafting class.
We presume that he set his hotbars up prior to 5.1.
His hotbars are full of grayed-out abilities, which means between the time he made his hotbars (pre-5.1) to the time that screenshot was taken (post-5.1), those abilities were all removed.
Last edited by gilmorej; 10-18-2019 at 10:10 PM.
While I haven't seen the Livestream and don't know the details, if any were mentioned, remember that each crafting class has its own "version" of each skill. Standard Touch on ALC, for instance, has its own icon, which makes it distinct from WVR Standard Touch or CRP Standard Touch, but they all do the same thing.
SE could simply be unifying each ability, so there's only one icon across all classes. A bit like when GLD provoke was replaced with Role Action Provoke. GLD provoke was greyed out, and had to be replaced by Role Action Provoke, but both did exactly the same thing.
This is just me going by the OP's image, with no context whatsoever. If the Livestream provided more details than this, I'm currently unaware.
Yeah, basically things like Steady Hand II and Byregot's Blessing were 'greyed-out' upon making them available to all crafters, but we still had them. Just had to change out the 'old' versions for the 'new' ones (that did the exact same thing).
Still, that is a lot of potential changes. But not necessarily all of them being completely removed.
Looking close I see stuff like hasty touch, a byregot, masters mend 2 and so on greyed out.
They indeed where all cross class skills
Good riddance leveling every crafter, I hope.
I've been casually leveling my crafter and gatherer only through beast tribes, leves and custom deliveries. With only CRP at 79 the rest 50 and below, I certainly do not craft as intensively like most of you in this thread.
Having said that, I welcome this change. It's easier for me to properly learn the way of crafting with a new system. As of now, I only manual craft and most of the skills I don't even use. Those button bloat need to go. They confused the heck out of me.
Tumblr: taildippedinpaint
That means absolutely nothing, when 5.0 came out my skills was grey as well, skills like Steady Hand II, Byregot's Blessing and more, the same skills at picture.
A lot of skills could be consolidated and upgraded through traits. Some skills are only on my hotbar because of the game putting them there automatically through leveling and some skills aren't there at all at this point. 5.05 macros have, what, 12-15 unique skills and every thing lower than that can be crafted/hq'd with a variation of those.
The reddit translation explained they felt crafting had far too many buttons that no longer served a purpose. So they're merging or removing them.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
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