WoW is the WORST example in class design ever, the pet classes are terrible with years old glitches, heck. Every class is terrible in WoW now.All I am getting is that SE still doesn't know how to make a PET USING CLASS work right. Some of the changes are nice, some of the nerfs aren't. Whoever is in charge of "fixing" the summoner should REALLY take a good, long look at how other MMO's balance their pet-using classes.
Since their "main" competition out here in the West is WoW - then they should extrapolate from how Blizzard built their pet classes and see what they can bring to the table. All they're effing doing is make changes for the END-GAME party setup and not so much on solo-play and leveling. There's not much variation and the "most useful" at "end game" comes down to Garuda (for standard AOE) and Ifrit (as Titan is only situational - at least to me).
I still hate the fact that there's zero versatility when it comes to a pet being unique - all 3 normal ones are DPS, not a single Tank/Healer/DPS/Crowd Control difference between the 3 of them before pulling out Bahamut. Where the EF is the "support" and utility summoners bring? I feel that the way SE is trying to "appeal" to the OCD-DPS-crowd that want fewer buttons to push and are only concerned about damage numbers, they completely got rid of what a summoner is at its core: using pets to combine with their attacks depending on which summon is out strategically.
When a Red Mage can kite and kill faster than you on the field WITHOUT a pet, then you KNOW something is wrong as summoners are basically below now in damage - especially in fights where you need to keep moving. There's also the fact a Red Mage can actually HEAL better as a dps caster thanks to dual cast, it makes physick a joke since it doesn't scale the same way a scholar's physick does. Hell, a scholar's pet "EOS" (not counting Selene since they basically nerfed her six feet under in versatility) is even more useful as an actual pet than all 3 of the summoner's pets (barring Bahamut/Phoenix) combined. As it is - at least to me - they've been moving away from the actual definition of what a summoner is in-game with every "fix".
Whatever it is now in the game that calls itself a "summoner", isn't one.


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