


Yeah, but now that the Egi Assault(s) are classified as spells (thus, subject to GCD), you can no longer "weave" them alongside Ruin III/Outburst.
Last edited by Exodus-E; 10-31-2019 at 01:54 AM.
After a lot of thought, I pretty much came to the question "Why should I be using Ruin 3 when I have any other option?"


Outburst is the only time it's even worth considering sticking around. DWT provides no practical benefit in the overwhelming majority of situations where you can use it, and for the few sections where you can make use of instant ruin 3s and outbursts, you, well...stay in DWT.
Your point is fundamentally invalid, there is no reason for DWT to exist as implemented, even without it the class is so full of instant GCDs that it may as well have every 2.5s GCD be instant at this point. While I've not used it in real content yet, I've not been hurting for movement outside of me personally panicking trying to make sense of a rotation that is constantly doing everything in its power to drift every single cooldown at all times.
Basically if you know you need an instant GCD, you can bank egi assaults or ruin 4s. That's about it.

need an advice to use pet skill after patch, i used to double weave these skill in DWT to prepare ruin 4 for bahamut summon, but now it on GCD and that technique doesn't work anymore and i feel i use less pet skill in my rotation now, only chance i have to use them is when i am moving

Phsyx is still trash and heals for less than 900/gcd
Bane still reduces dot damage to 60%
Previous pet casted abilities are now on the GCD......
Aetherpack still requires an EGI... and can wiff.. and still takes ages for the pet to decide to cast it
Titan armor still requires 1) a target 2) wasted GCD to summon titan, 3) a charge, and now 4) another GCD to entice titan to cast it...
Enkindle can still wiff
Bahamut still moves instead of casting waves
Overall the class went backwards for some minor potency increases.
So after I played around with it for awhile here are my thoughts. I feel like it's became oh so much slower. We now have far too many GCDs and no real flow. I do like Egis doing more damage (Except you titan. Because once again no one really cares about you, prove me wrong.) and such. But once again, I lack the understanding of why not just you know... Have our pets do the EA instead of us having to spend not one, not two. But four GCDs on it. It's made the rotation far slower then before. Sure, it was a pain to press something like sixteen buttons or so, that quickly. But this.. I really dislike what it has became. There is now thing that really adds to the class. We are nothing but a GCD class with two dots that are so minor. Remember when the dots were important and not just kinda tossed on and if they drop they drop? I feel like our dots should carry far more weight then they do. But at this point, we might as well drop them and focus more on out Demis. I still am unsure why one isn't even tied to a Stance like firebird. Firebird feels really good, has a nice flow and changes two of your spells to match the stance. Something I felt was really good. So why did they not merely do that, put the EA back on the pets, and lastly make our dots worth while to even have to keep up. Maybe I am just crazy, but wouldn't what I just said fix the mess of a class it became instead of making us purely GCD? Anyways, that is my two gil on the update.
THIS ^
This is basically why our survivability on solo content (most especially on Boss/Mini-Boss Fates and some party content) is close to zero. SMN Physik does NOT scale the same way a SCH does that it's a retarded ability on a summoner. Quite embarrassing when your own Chocobo can out-heal you in a pinch. Hell, a Red Mage's Verrcure out-heals a SMN's Physik every single damn time no matter what. If a Red Mage's VerrCure can scale as they level, why can't a SMN's Physik?
Why the hell does SE bring in some so-so "kinda good" changes to SMN, but then "balances" it with a lot more BAD ones that it makes the class a gorram CHORE to play with now, why SE?


need an advice to use pet skill after patch, i used to double weave these skill in DWT to prepare ruin 4 for bahamut summon, but now it on GCD and that technique doesn't work anymore and i feel i use less pet skill in my rotation now, only chance i have to use them is when i am moving
Literally use Egi Assault like you would Ruin 3. You can bank it, or spend it normally, but it's basically at worst a side-grade of Ruin 3, and is probably a slight upgrade before factoring in ruin 4 procs. The pet queueing apparently was massively improved (or it wasn't changed and they removed error throwing from it) so you can actually EA 1->Aetherpact->Enkindle->EA2 and it will execute those abilities in that exact order, just not necessarily instantly/ Hope that helps.
Wrong. The issue is that Physic DOES scale like Scholars. It scales off mind, not int, and summoners after level 50 don't get any mind.THIS ^
This is basically why our survivability on solo content (most especially on Boss/Mini-Boss Fates and some party content) is close to zero. SMN Physik does NOT scale the same way a SCH does that it's a retarded ability on a summoner. Quite embarrassing when your own Chocobo can out-heal you in a pinch. Hell, a Red Mage's Verrcure out-heals a SMN's Physik every single damn time no matter what. If a Red Mage's VerrCure can scale as they level, why can't a SMN's Physik?
Why the hell does SE bring in some so-so "kinda good" changes to SMN, but then "balances" it with a lot more BAD ones that it makes the class a gorram CHORE to play with now, why SE?
Yeah, the class is that screwy.
Last edited by Taranok; 10-30-2019 at 11:39 AM.
Meh, BLMs don't even have that crappy heal as our only spammable heal was removed in 5.0 (rip Drain). BLMs only have their AoE Sleep and Manaward now for self-sustain.. SMNs have a healing DoT in Firebird Trance and now a shield equal to Manaward (clunky to use sure, but equal mitigation).THIS ^
This is basically why our survivability on solo content (most especially on Boss/Mini-Boss Fates and some party content) is close to zero. SMN Physik does NOT scale the same way a SCH does that it's a retarded ability on a summoner. Quite embarrassing when your own Chocobo can out-heal you in a pinch. Hell, a Red Mage's Verrcure out-heals a SMN's Physik every single damn time no matter what. If a Red Mage's VerrCure can scale as they level, why can't a SMN's Physik?
Why the hell does SE bring in some so-so "kinda good" changes to SMN, but then "balances" it with a lot more BAD ones that it makes the class a gorram CHORE to play with now, why SE?
Last edited by Numenor1379; 10-30-2019 at 11:34 AM.


I'd take manawall and aetherial manipulation over earthen shield and not having the ability to rapidly move from one location to another, but getting a terrible heal of like 2.5% of my life every 3 seconds for 7 tics.Meh, BLMs don't even have that crappy heal as our only spammable heal was removed in 5.0 (rip Drain). BLMs only have their AoE Sleep and Manaward now for self-sustain.. SMNs have a healing DoT in Firebird Trance and now a shield equal to Manaward (clunky to use sure, but equal mitigation).
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