To be fair, Machinist got hit by this, BLM got hit by this, now NIN got hit by this. Meanwhile, over in MNK land, they're basically asking for it to happen because the job is stuck in stagnation hell with the devs not really sure what to do with the class and their fumbling about in the dark while not changing the core rotation is also annoying that community.
What's really bad is 5.1's rotation was broken, in a weird way. Reducing the cooldown of trance means that you will innately advance ALL of your trance cycles by 3-5 seconds now. You can sit on it, but you probably won't outside of party coordination shenanigans. Which means Enkindle starts wandering, Aetherflow starts wandering, and Devotion, especially, will constantly come up during FBT now.
The class is...better? But it still has serious design issues and by fixing one problem, it introduced a completely different one.
And, now that EA 1 and 2 are their own GCDs, there is next to no reason for DWT to exist as it does, because you can easily get off all the oGCDs you need to during Egi Assaults. This is good, but it also further highlights how absolutely terribly designed DWT is at the moment, accentuating the necessity of merging Demi-Bahamut into DWT at this point.
Ultimately, I'd go so far as to say it more or less is proving Summoner definitely needs a major, ground-up rework like what Machinist got. But it's no longer a horrifically over-busy job with a ridiculously tight rotation that takes a lot of skill to execute. It just is also....well...broken, just in a different way.
Thankfully, the nature of how it's broken can be accounted for with player skill, and even if you don't account for it, the class is still functional, but all the timers are seriously just not lining up very well from my initial observations.
I'm curious what everyone elses' thoughts are.



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