Quote Originally Posted by Mort View Post
That was nicely put together. Thanks^^

What do you think about weapons being the Class?

As it is right now i think its pritty bad put together. But I could see them either remaking it, or adjusting it into something good. Maybe make it so some jobs fit into more then one class? I would love to see for example, Monk being able to use staffs.

Might be hard to adjust such a big part of the game.

If moogels doesnt fit, im sure theres more ways to make it work similar.
No problem. :` I like the lore a lot.

As far as the Armoury system in which Class/Job = Weapon Type, I think it's a unique idea that works well for what it seeks to achieve. That being said, I admit it does feel a bit more limited compared to, for example, FFXI where every job could equip multiple weapons, so they had that option and it was nice to have. On the other hand, though, despite FFXI having those options, it really boiled down to only one weapon type being the best for each job anyways, so that ended up being what everyone used for the most part. So really, while it does feel a bit more limited, I don't think that it really changes much in the grand scheme of things.

As far as whether I think they'll change it, I really really doubt it, mainly because they ALREADY overhauled all of the priority major game systems and mechanics months ago. Aside from 2.0, we're past the big game reconstruction projects, and considering the system works well as is, and people seem content with it, I don't think it's going anywhere.