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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ursa_Vonfiebryd View Post
    I would rather have exp rewards. Neverwinter has that. When you are capped but receive enough exp that you would have leveled, you automatically get a random item reward. I think it would be a fun way to get things like priority aether passes, enlistment manuals, cordials etc.
    We sort of have this with the gear system.

    Greed everything, and turn it in to your GC (Also there's a setting to send gear to your inventory instead of armory chest, I recommend this to make it easy to filter the 'junk'). I have pretty much unlimited glamor prisms and more grade 7 dark matter than I can ever use thanks to this. I believe you can also trade for cordials if you use them.
    (0)

  2. #2
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Considering how bad some people who actually leveled their job are, I'm not sure it's a good idea...
    I mean, I frequently encounter SAM or PLD not knowing they have a DOT
    (0)

  3. 10-20-2019 06:40 PM

  4. #4
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sylvain View Post
    Considering how bad some people who actually leveled their job are, I'm not sure it's a good idea...
    I mean, I frequently encounter SAM or PLD not knowing they have a DOT
    Aha one tank from my static was like that, he joined for some innocence farm and I was like '' why don't you put your dot? '' '' there's a dot?? ''
    To which everyone was like '' seriously? ''

    That was quit epic, however he never play dps ever so... I can't really blame him... He leveled the job doing fates mostly
    (0)

  5. #5
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Sylvain View Post
    Considering how bad some people who actually leveled their job are, I'm not sure it's a good idea...
    I mean, I frequently encounter SAM or PLD not knowing they have a DOT
    We had a mcn in expert today, in over melded hq lvl 80 gear that was so bad at their job it was literally cringeworthy. No aoes...at all, no robot queen, no overheat, nothing, just hit 1-2-3 the entire dungeon with the occasional drill and gauss round throw in. They also ran those mobs that tether to you, in a circle single targeting it til it was dead then would switch to single target a random mob in the group that was pulled. And didn't roll on anything...ever so they couldn't be kicked. Then at the end just said, "orry I know I am bad, I just cant figure this job out." /facepalm

    This is a prime example on why its already too easy to level a job, we don't need to make it so someone doesn't even need to touch it at all in endgame content. Call me an elitist if it makes you feel better about yourself, but seriously ppl, at least read your tooltips
    (1)

  6. #6
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    If there was a divert mechanic I could see it going to either the chocobo at some percentage of xp earned or contributing to the rested bonus in some way. They're not going to give direct xp to another job for playing on another one.
    (2)

  7. #7
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Quote Originally Posted by Mhaeric View Post
    If there was a divert mechanic I could see it going to either the chocobo at some percentage of xp earned or contributing to the rested bonus in some way.
    Very much this! Directing a certain percent of XP that would have been earned to Rest XP and our Chocobo is perfect! It would help level other classes/jobs up more quickly while also requiring people to play the game. I acknowledge that level boosts are a thing, but I would much rather zoom through levels and get some amount of experience playing them than to suddenly be high level and not know what I'm doing.

    It would also help people who spend a lot of time leveling their DoL and DoH get an extra bit of speed when switching out to a DoM/DoW.
    (0)

  8. #8
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    So you can have max jobs you never played if you wanted to? No thanks
    (0)

    Larek Darkholme @ Ragnarok

  9. #9
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    491
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Straight giving exp to other jobs, no thanks. It's bad enough imo that we can level a dps to 80 and at the same time get a healer to 80 without having healed. Doing this to other jobs would be very bad.
    I would be in favor of putting the exp towards something like a rested bonus, or the exp adding to our rested bonus. This means people still have to play the job to get the exp.
    (1)

  10. #10
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Perhaps they can add a class challenge log for each job? With each role having specific goals to achieve. For example a tank needs to minimize a certain amount of damage with his cool downs or beat some specific trial or dungeons. Perhaps a healer needs to heal a specific amount of lives over the course of 1 week. DPS have to deal a certain amount of damage in dungeons. Maybe they can even add a speed run challenge log. Beat a dungeon synced under a specific time or beat a dungeon with no one in the party dying once.

    SE needs to add more fun challenges for the challenge log.
    (1)

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