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  1. #1
    Player
    Kemiko's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    324
    Character
    Jingmei Ouyang
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    My concern with the Switch first and foremost is its questionable WiFi and lack of kbm and ethernet cable support. Unless my Switch is some sort of mutant, there's no where to plug those in. Last thing I'd want is silent constantly DCing Switch players to become a meme.

    Beyond that then becomes the issues of its hardware where I'd personally want the game to grow without the expense of one of its supported platforms.
    (4)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,120
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Back to the original point....

    Unless Microsoft has relented on its demands, the game has no chance of being moved onto XBox at this time. There were three major issues in the past (two of them connected) that had stopped the game from going to that platform. Microsoft didn't want cross platform play, and insisted on XBox exclusive servers. The first of these issues I can see Microsoft not making a thing anymore since they've been attacking Sony these days for not allowing cross platform play, but I do not know if they still want exclusive servers, since they did say that wanted to give their player base the option to not play with people on PC or PlayStation.

    The second pain point was Square demanded that Microsoft not gate access to the game behind XBox Live. PlayStation users are not required to have PlayStation+ in order to access the game, and PC players don't have a gatekeeper cost keeping them from accessing the game beyond just the game's subscription. Microsoft didn't want to have an online game bypassing their fee to let people game online, and this was another point Square was very adamant about.

    Additionally, since Sony has been resistant to cross platform play, they would have to get them to sign on to allowing XBox players to play with Sony.
    (2)

  3. #3
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Assuming all other barriers are removed, I'd say wait on the new Microsoft console, not Xbox One.
    (3)

  4. #4
    Player
    Saintly's Avatar
    Join Date
    May 2015
    Posts
    134
    Character
    Saintly Gallowmere
    World
    Odin
    Main Class
    Fisher Lv 64
    Yeah just what this game needs, more consoles to hold the game back and along with it more reasons to casualise and simplify gameplay.
    (1)

  5. #5
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Saintly View Post
    Yeah just what this game needs, more consoles to hold the game back and along with it more reasons to casualise and simplify gameplay.
    FFXIV is already on the console and has official gamepad support on the PC, so more console support should not have anything to do with further casualization or simplification.
    (2)

  6. #6
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Whilst I agree I'd rather see them focus on other things, unless we are looking at future overhauls to model and texture data, I don't see console limitations really being a thing. 4gb ram is good enough for this game and for a console too. Versus the PS3's 512mb, it's not really comparable. And it's also not comparable to FFXI's problems. So I think flailing arms at "console limitations" is unnecessary without addressing exactly what these limitations will be. If we are talking hypothetically they got it working in its current build then it is already surpassing the PS3's limitations. And the main limitation on PS3 was the size of zones, the 512mb ram made it difficult to load anything larger than the ARR zones. Hence since dropping support we've got bigger ones. There are graphical limitations too, but they've not upped the graphical integrity since dropping it nor show any plans to.

    Even on the texture and model data, they can be compressed. On shaders they can be disabled. On UI that can be scaled.

    I'd not have an issue if they did it, as I would like it, but at same time, better priorities and I know their resources are limited. But I also see other priorities over graphical overhauls too.
    (2)

  7. #7
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by linay View Post
    FFXIV is already on the console and has official gamepad support on the PC, so more console support should not have anything to do with further casualization or simplification.
    As a PC player I use a game pad and one of the things I've been asking for is more complexity, not less. The game pad controls for this game are really good, they're ergonomic and intelligently designed, there is a learning curve, but it's not a hindrance for me playing on a controller at all. I have quick access to a huge number of abilities once I use the extended crossbar options.
    (4)

  8. #8
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Saefinn View Post
    As a PC player I use a game pad and one of the things I've been asking for is more complexity, not less. The game pad controls for this game are really good, they're ergonomic and intelligently designed, there is a learning curve, but it's not a hindrance for me playing on a controller at all. I have quick access to a huge number of abilities once I use the extended crossbar options.
    I think they're at a good level of complexity in terms of control. Some jobs I can barely play on the gamepad comfortably and I can't play this game well with keyboard and mouse (not sure how I was able to get up to Titan normal with keyboard and mouse on my first character).

    (By comparison, I have no problem using keyboard and mouse playing Fire Mage in WoW, so I hope WoW doesn't get more complex because the unofficial gamepad support is too clunky when I tried it and I would need gamepad if it gets too complex.)
    (0)

  9. #9
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vonleo View Post
    Please for the love of god stop asking for the game to be ported to a such weak console(Nintendo Switch) I am all for the game being brought to the new Xbox and PS5 because they are going to be heads and shoulders more powerful then the PS4 and Xbox one. The game was soo limited on what the devs could do because of the PS3 and people were complaining none stop about it. Now after the PS3 version was shut down people want to go through the pain all over again? The Nintendo switch can barely play at freaking 720p for gods sake...
    A Switch version need not have those limitations if they do a streaming version like Sega did with Phantasy Star Online 2 for Switch in Japan.
    (1)

  10. #10
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lauront View Post
    Not like many Switch or Xbox owners don't own PCs as it is. I'd take any promises that the game's quality will not falter as a result of moving it to another console with a grain of salt, until proven wrong.
    You realize most of those PCs(esp laptops) don’t have gaming grade GPUs(Likely just integrates graphics) and would run the game even worse than an Xbox right? Even if they managed to run the game continuing to support said PCs would limit the PC more than Xbox One would.
    (3)

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