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  1. #10
    Player
    Elladie's Avatar
    Join Date
    Oct 2012
    Location
    Limsa
    Posts
    488
    Character
    Elai Khatahdyn
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by YojimboM View Post
    I'm not entirely sure on the specifics of the lore, but I've always been under the impression that in 1.0 there were very many "Warriors of Light" (The Path of the Twelve, all the people who had received The Echo), instead of the Warrior of Light that our characters in ARR and beyond become. And that the introduction with Hydaelyn had to do with our characters being one of those of thousands or more that were displaced by Louisoux's summoning of Althyk at the end of the battle. So, when we arrive as a "normal adventurer" in 2.0, we're one of those Echo-attuned people from 1.0.
    No, this isn't the case.

    There were no Warriors of Light in 1.x. The name is one given by people after Carteneau to the people who died there whom they can't remember. All they remember is a bright light. This is all explained simply and clearly by Miounne/Momodi/guy in the Drowning Wench whose name escapes me currently. It has nothing at all to do with Hydaelyn.

    Yes there are multiple Warriors of Light of this kind but none of them - or only one if you're a Legacy player - becomes the actual, one of a kind Warrior of Light. Again, though, that name has nothing to do with Hydaelyn, it's just a title folks give you.

    On the subject of some epic battle at the start for new players, I hate games that do that. Much rather learn how the controls work without overly stressful music, pyrotechnics, and bits of story I won't even listen to because I'm panicking about how I jump from here to there.

    I very much enjoyed the battle tutorials in the Hall of the Novice. So what you're suggesting would absolutely not improve the new player experience for people like me.
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    Last edited by Elladie; 10-16-2019 at 02:52 AM.