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  1. #1
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    Nov 2018
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    Are there still execute-style abilities or other abilities that require the enemy's hp to decrease? If there is no such ability, why not just have 1 type of dummy with guaranteed hits at all levels and infinite hp?

    Quote Originally Posted by Valkyrie_Lenneth View Post
    All you need is a level 1 dummy anyway. The old leveled dummies are from a time when accuracy was a thing.

    Dummy level doesn't matter at all anymore.
    I think the problem with lower level dummy now is that it can die too quickly and there is some delay before it fills its HP back up, so that might cause a problem.
    (0)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by linay View Post
    Are there still execute-style abilities or other abilities that require the enemy's hp to decrease? If there is no such ability, why not just have 1 type of dummy with guaranteed hits at all levels and infinite hp?

    I think the problem with lower level dummy now is that it can die too quickly and there is some delay before it fills its HP back up, so that might cause a problem.
    I dont think thats the case anymore. My FC only has low level dummies, and it hasn't caused any issues for us.

    I'm pretty sure they do just have infinite HP now, and there are no more low hp attacks.
    (4)

  3. #3
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    RivinStormfang's Avatar
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    Jul 2019
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    34
    Character
    Rivin Stormfang
    World
    Leviathan
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by linay View Post
    I think the problem with lower level dummy now is that it can die too quickly and there is some delay before it fills its HP back up, so that might cause a problem.
    I haven't had any issues with that using a level 60 dummy at my house. It never dies, it just reaches 1 HP then refreshes to full. Combat is never interrupted and debuffs aren't lost.
    (1)

  4. #4
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    Nov 2018
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    Quote Originally Posted by RivinStormfang View Post
    I haven't had any issues with that using a level 60 dummy at my house. It never dies, it just reaches 1 HP then refreshes to full. Combat is never interrupted and debuffs aren't lost.
    That's good then if that's the case. That wasn't my experience in the past, but I could remember it incorrectly.
    (0)

  5. #5
    Player
    Neophyte's Avatar
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    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by linay View Post
    Are there still execute-style abilities or other abilities that require the enemy's hp to decrease? If there is no such ability, why not just have 1 type of dummy with guaranteed hits at all levels and infinite hp?

    I think the problem with lower level dummy now is that it can die too quickly and there is some delay before it fills its HP back up, so that might cause a problem.
    This was only a real issue (or rather 'a bit messy'), when there were still abilities only executable at target HP below a certain value (Assassinate, No mercy).
    (0)

  6. #6
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    Nov 2018
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    Quote Originally Posted by Neophyte View Post
    This was only a real issue (or rather 'a bit messy'), when there were still abilities only executable at target HP below a certain value (Assassinate, No mercy).
    Yep, that's what I meant by execute-style abilities.
    (0)