Quote Originally Posted by RoyalBeef View Post
Somehow I feel that the people who pull high DPS would also be the people who'd have no issue to put in the effort to grind out their merits. But yeah we can't allow dedicated players to get head in any way, rather have them unsub between content patches bc they run out of things to do, that's healthy for a game ^^
I can't think of a lot of high-end end game players who would welcome this system, since it doesn't only lock you to a role (already lowering your flexibility), but to a specific job in that role. And just about every high-end player I've run into likes to play multiple jobs in end game content (and usually multiple different roles -- like Healer/Tank, Tank/DPS, DPS/Healer, Tank/DPS/Healer).

It's about as "much to do" as capping tomes weekly, and frankly that's boring to do.

I agree in that there should be something, ideally some sort of actual content, to do, but a system that severely locks you -- not into one role, but one job -- ain't it.