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  1. #26
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by SerLuke View Post
    eureka wasn’t really casualization, in fact a lot of the more super casual players I know didn’t want to touch it(esp once Pagos came out) because of the amount of grind there was and the fact you could loose exp and what not.
    I wouldn't call AFKing in the FATE train anything but a casual mess of failed games designs. You're right though, it was a fairly hardcore grind, which is why I almost liked Eureka... It fails very hard in other aspects though, but it had promise... Well hopefully Shadowbringers Relic learns something when it's eventually released in 5.4, or whatever date it's inevitably delayed to.

    I guess the best way to put it for Eureka specifically, is that it wasn't a casual grind, but the content you were grinding was by far the most casual this game has ever seen... Literally just FATEs with zerg-mode enabled? I cannot properly articulate how awful I find that.
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    Last edited by Nalien; 10-15-2019 at 02:15 AM.