Quote Originally Posted by Miziliti View Post
In fact, the only good thing about 5.0 is the separation of Draw and Play. The rest are down right nerfs.

Older cards have 30s duration along with 30s draw cd, which aligns perfectly. The new cards are 15s duration, which is pretty meaningless for an already weak buff.
At this point, people who think their 15s single target cards are good buff to the teammates are delusional. DPS players DON'T FEEL A THING in those tiny buff window with that pitiful percentage buff. Some of that 15s is often wasted to do mechanics.

The noticeable buff is the AoE Divination that effects the entire party. Even though it's still a 15s tiny window, but at least 8 people adds up.

I will continue not give a single damn about single target card chores. I usually throw cards to 3 of 4 DPS players randomly to quickly gather my seals to get Divination ready. Like I have time to see what card I got or who to give to. My Malefics kill things faster than those single target cards could benefit a single person.
I feel like this would've been prevented had they kept either Time Dilation and/or CO's Time extension. Also, if they're going to keep ignoring Divination such as now where it only gives DPS Increase, I'd like to see Divination's recast to go down to 90 seconds, if not, make the Duration for Divination into 30 seconds or make regular cards last 20 seconds minimum.