Quote Originally Posted by shao32 View Post
consolidating combos affect greatly the combat feeling of the jobs, not everyone wanna spam the same buttoms all day no matter what they do
So, some people don't want to spam the same buttons, but some people also don't want to lose some skills because of button bloat...you'll eventually reach one point where you won't be able to please all of them, and choices will have to be made. And one of the decision doesn't change the actual flow of combat, so I feel this would be less troublesome to getting used to.
Quote Originally Posted by shao32 View Post
updates to current skills so become something diferent under specific circustance, example DRG raiden trust and nastrod.
But, that's consolidated skills. There's not much difference between Raiden Thrust replacing True Thrust when "raiden thrust ready" or Vorpal Thrust replacing True Thrust during combo. Same for Nastrond and Geirskogul, VerHoly/VerFlare or Scorch replacing earlier spell "combos".
Quote Originally Posted by shao32 View Post
applied to our combos as something optional is one thing, force every player to accept for now they have to spam the same button is another
Setting the same combo multiple times wouldn't be that a problem, but even then, if you consolidate combo as an option, you'd still have to take into account that people won't use the same number of shortcuts when adding new skills.
Quote Originally Posted by shao32 View Post
they are oversimplified for a reason, one bcs is pvp and want you to focus on the combat and what players do rather that your bars and for roleplay to make it simple to clear for ppl that didn't toutch the respective jobs of the history
Again, it has nothing to do with how the system could be added to every combo without massive development cost since the template already exists.
Quote Originally Posted by shao32 View Post
you forgeth this is a theme park game, they aren't going to make jobs much more complex that we have now
Being a theme park is not an issue. Right now, I'm pretty sure you could clear any content except Savage and EX primal without even applying Darkside once. The added complexity would be for more advanced players and when tackling endgame content. And frankly, consolidating combos would be more new-player friendly since it would guide you through your basic combo. And, it would be much more friendly to controller players, since it would allow more skills to be placed on the right side of the crosshotbar, which is much more comfortable to use.