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  1. #27
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    you don't need a excesive amount of skills to archive complexity, beside is counterproductive since Devs politics has been doing exactly the contrary by promoting simplicity each expansion, increase the number of skill by promoting a spaming nature on all jobs it's not good, not everyone like spam the same buttom several seconds in a row, this is not a game where the GCD is fast and make consolidation not so tedious, we are talking about 6-10s of spaming the same button with the casual oGCD we are already use and we can't have a excesive amount of oGCD bcs we have to use our devensive skills without cliping if all of you forgeth, are you anyone think about that? or consider that won't be apreciated for some?.

    at the end of the day make space for more skills by that way will have a limit, you can't just add more and more, it will be a time they have to start removing and sustitute skills for new ones again, the dev team has show they can archive really nice complexity with a few buttoms with the current combo system, god we have DRK on heavensward remember?.
    we have further useles skills like the stuns and the silences that are barely used and are very situational, we have the new anti knocback that practically invalidate the charge changes of this expansion on literaly 99% of the content, we have to much defensive skills, we can even remove the invul since how abusive are and how trivialice the few combat mechanics we have to manage, heck with the buff of provoke they could buff it even more and remove shirk, thats a lot of space.
    (1)
    Last edited by shao32; 10-17-2019 at 09:55 AM.