Quote Originally Posted by DRKoftheAzure View Post
And what you are saying no longer makes sense...
It makes perfect sense.

Reyn merely took care not to use an absolute in something that would doubtless have some theoretical limitation once approaching the ridiculous, likely to save you the time of making the unnecessary "But, that wouldn't work <a ridiculous circumstance or extent>" and saving himself the obvious retort of "True, but a failure to improve a ridiculous circumstance doesn't nullify its benefit across all reasonable extents and circumstances."

Historically, whenever we've "needed" to save button space, we've also lost complexity rather than merely making more efficient use of button space. This trimming of abilities was rarely actually asked for (save perhaps Heavy Thrust a few other notable examples), but the devs assured us it was necessary due to "button bloat", despite a few of the skills lost being, frankly, more attractive in gameplay than the new expansion's skills which replaced them and often still having plenty of button-space left according to most players. Faced with this official "need", many players who did not want their skills removed going into SB instead asked for consolidation (a reduced use of button-space to support the exact same number of and interaction among their skills). And then the same before ShB. This will likely continue across ShB and into the next expansion, too, because *gasp*, not everyone is okay with losing the skills they already had in place of --rather than being available alongside-- new skills (quite a few of which kind have feel just... tossed in for the sake of meeting a quota), especially when there is a solution that would instead cost nothing. It's nothing shocking.