Quote Originally Posted by Quor View Post
But let's be honest, this thread is simply the "Storm's Eye is a chore" thread with a GNB-flavored tint on it. Idiots won't be happy until they can push a single button and the boss instantly blows up. Then they'll come to the forums to complain how bored they are and how it's time to move on, ded gaem etc. Point being, the difficulty isn't simply a matter of "interface." It's created, on purpose, by the devs, so that we have a hurdle to overcome. If you want one-button wonders, try Cow Clicker, or any of the other mindless clicker-games out there. Yes, difficulty in this game is contrived. All of it. That's why it's a game. Goals have to be set for us, challenges created that we overcome, and difficult trials created that we can weather in order for us to have any feeling of accomplishment.
That is a bit hyperbolic. The problem with Storm's Eye is that it doesn't fit very well into the rotation. Compared to Paladin's Goring Blade (which has a natural flow of GB combo -> RA combo -> Atonement x3 -> GB combo) Storm's Eye doesn't have a natural place to smoothly reapply in the rotation.

The Gnashing Fang combo's problem on the other hand is that it feels unnecessarily bloated. You compress it down to 1 gcd button and 1 ogcd button and have room for 2 more gcd buttons (may I suggest using this new space to add a cartridge generating combo to follow Lightning Shot and a cartridge expending ranged attack?).