Quote Originally Posted by Quor View Post
I get where you're coming from, but given that a major complain about tanks nowadays is the lack of a meaningful skill ceiling, I don't think making it easier is the way to go.
If all jobs had these one-button combos, similar to PvP. Sure they would be easier to play. But I guess the real questions here are: Why make something more complicated then it needs to be? Why should more buttons be the challenging part of a job? I think it's smart what they did with RDMs Verfire/Verthunder becoming Verholy/Verflare and then Jolt becoming Scorch. You are using less space on your hotbars but can have bigger combos when they are layered on top of one another like this. RDM is a pretty simple job mind you. But this doesn't mean things like this cannot be done for other jobs.

So if you can see what I'm saying, it would make jobs easier now yes. But in future who knows what they could come up with if things got layered on top of buttons you already use. The challenge can still be there. More and more you see SE giving jobs these "[Skill] Ready" buffs so that they can re-use buttons, making combos longer without making the hotbar a mess. The hotbar set up shouldn't be the challenging part of a job.