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  1. #1
    Player

    Join Date
    Jul 2017
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    If they made it optional I could see the one button system that pvp has being imported into pve would be a great addition, but that is where the problem lays. Would such a change be worth the resources to make it optional? Not sure, will not pretend to know what it would take to make such a change but I highly doubt it will be a simple manner of flipping a switch.

    I for one enjoy pressing multiple keys, part of the reason why I am always pressing my jump key. I do not think it is fair to say it is about difficultly verse preference. At the core pressing 1 key multiple times is no different from pressing 1-2-3.
    (1)
    Last edited by Awha; 10-13-2019 at 07:19 AM.

  2. #2
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Awha View Post
    If they made it optional I could see the one button system that pvp has being imported into pve would be a great addition, but that is where the problem lays. Would such a change be worth the resources to make it optional? Not sure, will not pretend to know what it would take to make such a change but I highly doubt it will be a simple manner of flipping a switch.

    I for one enjoy pressing multiple keys, part of the reason why I am always pressing my jump key. I do not think it is fair to say it is about difficultly verse preference. At the core pressing 1 key multiple times is no different from pressing 1-2-3.
    I agree on it being optional, though there are downsides to implementing this into an MMORPG, as seen with fighting games, which is a completely different genre, but if you remember how fighting games have simple mode of operation, i.e one button just does the 1-2-3, another button does the more complicated for you without delay but is very limited on what you can do after, , and another button does the super damaging moves that is similar to the second button(Capcom fighting games are known for this sort of thing to get players somewhat interested in the gameplay and pioneered this feature and Arc System Works revolutionized the feature) but then you have normal mode of operation which requires to figure things out on your own, and each mode of operation has it's pros and cons, and if happen to have at least some experience with fighting games and see the simple/normal operation control selection when you choose your character then there is a good chance that you might check what the differences are between the 2 modes of operation. In my case, I'm not that good and would lose at fighting game tournament within the first day. So locally, I'm probably just okay at playing fighting games, but the first game fighting game that had these features is a bit of an obscure one, and it's called Tatsunoko VS. Capcom: Ultimate All-Stars on the Nintendo Wii, and it's what got me to stay interested in fighting games, albeit for the fun factor. I tried the Simple Mode of operation first and had a bit of fun, but then I tried the normal mode of operation and it was like playing a completely different game, but at the same still felt the same and it was just as fun learning the differences between the 2.


    But TL;DR is I am okay with a simple mode of operation in FF14 so long as it's optional, which is probably why I'm more frustrated with DRK and everyone asking for things that actually effect the gameplay of a lot of classes in a negative way...
    (0)

  3. 10-13-2019 07:58 PM

  4. #4
    Player
    Freyyy's Avatar
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    Mar 2015
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    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by EnigmaticDodo View Post
    Before, I was ok with consolidating buttons down as an option, but now that I see this? Not so much. I'm very opposed to the idea of less buttons. I was not too excited about how abilities got removed with this expansion and now folks are asking for more? I personally say no.

    Your opinion is ok and you're allowed to want this, I just dont.
    Removing buttons =/= removing skills. It's quite the opposite actually since it'd free up a lot of hotbar space without deleting any ability, making room for the devs to add a lot more abilities and mechanics to every job. You wouldn't loose anything gameplay-wise, you'd only gain. I fail to understand how people can be against that.
    (1)

  5. #5
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,655
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Freyyy View Post
    Removing buttons =/= removing skills. It's quite the opposite actually since it'd free up a lot of hotbar space without deleting any ability, making room for the devs to add a lot more abilities and mechanics to every job. You wouldn't loose anything gameplay-wise, you'd only gain. I fail to understand how people can be against that.
    Free them up for what though? Look at Warrior. It receive a single new button despite losing four. Granted, they all became redundant, but that isn't the point. Consolidating the combos into one button doesn't mean we'll suddenly get a bevvy of new abilities to compensate. We'll likely just have barren hotbars.

    The absolute last thing I want to see is Dragoon going down to 2-2-2-2-1-1-1-1 repeat. If they were going to add six new abilities, a third combo or a system where you could mix up the sequence for a different effect, I might be convinced. But I doubt very much they would do something like that. So it would simply leave Dragoon with six less buttons for no real reason.
    (5)
    Last edited by ForteNightshade; 10-15-2019 at 01:40 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  6. #6
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Freyyy View Post
    Removing buttons =/= removing skills. It's quite the opposite actually since it'd free up a lot of hotbar space without deleting any ability, making room for the devs to add a lot more abilities and mechanics to every job. You wouldn't loose anything gameplay-wise, you'd only gain. I fail to understand how people can be against that.
    It is the same.
    You have less buttons either way to press.
    Why would you want to free up the hotbar space when using skills is the main focus of the gameplay? Its like asking to have less chocolate in the chocolate bar. Why do you want to squeeze 3 skills into one? Why not make all 30 skills being executed with only 1 button? xD
    (1)
    Last edited by Nedkel; 10-13-2019 at 11:12 PM.

  7. #7
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nedkel View Post
    snip
    You clearly didn't read Freyyy's post if that is all you've to say...

    You free space to add more, and suddenly you have less to press???

    If I take your example of chocolate, you have 1 flavour only chocolate bar. Remove some of the same flavour and add new flavour. The size of your bar doesn't change, but the flavour does. And more flavour is what we want!
    (0)

  8. #8
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
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    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by ArianeEwah View Post
    You clearly didn't read Freyyy's post if that is all you've to say...

    You free space to add more, and suddenly you have less to press???

    If I take your example of chocolate, you have 1 flavour only chocolate bar. Remove some of the same flavour and add new flavour. The size of your bar doesn't change, but the flavour does. And more flavour is what we want!
    I dont see that happen.
    Adding more skills comes with the nerfs to the all other skills in the kit. What skills would it be? Ogcd? Then nerf to all other skills to even out potency output is needed. Gcd weaponskill? Unnecessary bloat that you will use once a minute?
    Deffensive cooldowns but what for? Making gnb the hardest hitting tank and hardest to kill is not balance.
    I simply dont see them giving anything more.
    (0)

  9. #9
    Player
    xvshanevx's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    164
    Character
    Definitelynot Godbert
    World
    Behemoth
    Main Class
    Warrior Lv 80
    Wanna know how bad the FFXIV community is? People will argue that this idea of 1 button combos would simplify and making a job easier and more boring by removing buttons and should not be an option.

    Guess what, you dolts, you could spread the 1-button combos out. Use to having Storms Eye as your 1-2-3 buttons? Guess what, put 3 of the combo buttons as 1-2-3. WORKS THE SAME WAY!

    I did this when I played PVP and nothing changed. I don't understand the people in this game.
    (4)
    Last edited by xvshanevx; 10-14-2019 at 12:57 AM.

  10. #10
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by xvshanevx View Post
    Wanna know how bad the FFXIV community is? People will argue that this idea of 1 button combos would simplify and making a job easier and more boring by removing buttons and should not be an option.

    Guess what, you dolts, you could spread the 1-button combos out. Use to having Storms Eye as your 1-2-3 buttons? Guess what, put 3 of the combo buttons as 1-2-3. WORKS THE SAME WAY!

    I did this when I played PVP and nothing changed. I don't understand the people in this game.
    "Hey, let's consolidate it down to a single button to save space! Then let's turn it around and use up all that space we saved, acting like nothing changed! What a great use of dev time and resources!"

    Your name starts and ends with an X. We all know who the real dolt is here.
    (2)

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