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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Soukyuu View Post
    Well, one possibility would be to do away with forcing us to equip WS on our bar. This way you will be able to either equip the WS, or a macro that uses it (and possibly several others).

    I'll miss having the macros bar and action bar separate though, no more saving navigation time by pressing one button on gamepad for me... I just hope the new crossbar system for gamepads will make up for it.
    Depending on the control setup they could easily still let you use L2/R2 for getting to specific action bars quickly (like how in the 2.0 screenshots some bars are numbered but have an S meaning you need to hit shift for those actions).

    Of course if those buttons are used that wouldn't be the case but I think they have something figured out, the current bars are fairly unfriendly to everyone.

    If both the action bar and the macro bar will be unified, will we have to set the macros for each class independently? Also, for macros that change jobs, this could take up an entire bar. How many bars will there be? Just the three, or will there be an endless cycle? I'm just a little wary about the amount of space my macros will take up - right now my actions take up three bars, so trying to fit in about 30 macros on top of that into a mere 30 slots will prove tricky to say the least.

    I know "a large amount of slots to play with" was mentioned, but obviously if 30 are displayed at once then it would take a significant amount of cycling through bars to reach certain things, personally I'm kind of happy just having to press Ctrl ^_^:
    You will have more bars than there are now and you could just fill a bar entirely with CTRL + Number shortcuts making it just like you play now. You could fill some bars with Shift + Number or Alt+Number if you want. All the bars will just be visible on screen at all times so you don't have to cycle and you can see recast timers for everything.

    Re: Macros on the bar, you will probably have to click on the empty slot and it will give you an option for macro'ing meaning you may have to do them for different classes, but the current version has copy/paste so I don't see why we wouldn't in ARR. There could also be a Macro book and we pull macros from there.
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    Last edited by Estellios; 08-29-2012 at 03:27 AM.