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  1. #1
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Could we get a /assist command? this will help greatly in more chaotic environments

    In City of Heroes it was possible to 'attack' friendly units and automatically target the enemy they had targeted. the battles were very fast paced and it made it easy to hit what was being pulled, or what the tank was attacking.

    You could also 'heal' an enemy unit and heal what they had targeted automatically. this made it far smoother to keep party members alive when fighting a big boss in an alliance.
    (0)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Onisake View Post
    Could we get a /assist command? this will help greatly in more chaotic environments
    In 2.0 it was said a while ago that you can target the same monster as an ally by clicking the target next to their name in the party list.

    I don't know how this will work for game-pad and keyboard players though.
    (0)
    Last edited by Jinko; 07-14-2012 at 10:34 PM.

  3. #3
    Player
    Emulord's Avatar
    Join Date
    Apr 2011
    Location
    Federal Union against Child Kidnapping (do not use our acronym)
    Posts
    825
    Character
    Micha'el Mulord
    World
    Ragnarok
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Onisake View Post
    Could we get a /assist command? this will help greatly in more chaotic environments

    In City of Heroes it was possible to 'attack' friendly units and automatically target the enemy they had targeted. the battles were very fast paced and it made it easy to hit what was being pulled, or what the tank was attacking.

    You could also 'heal' an enemy unit and heal what they had targeted automatically. this made it far smoother to keep party members alive when fighting a big boss in an alliance.
    Indeed, that feature sounds easy to implement and so d****d useful for mages, and even for damagers (my thoughts are going to BRD) that have the ability to heal a bit. They would no longer have to temporarily disengage from combat, to take care of friendly units in case of emergency, which currently represents a considerable loss of time.
    (0)
    FFXIV - Actu / Let's Play: www.emulord.com
    (Micha'el Mulord, serveur Ragnarok)

  4. #4
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Onisake View Post
    Could we get a /assist command? this will help greatly in more chaotic environments

    In City of Heroes it was possible to 'attack' friendly units and automatically target the enemy they had targeted. the battles were very fast paced and it made it easy to hit what was being pulled, or what the tank was attacking.

    You could also 'heal' an enemy unit and heal what they had targeted automatically. this made it far smoother to keep party members alive when fighting a big boss in an alliance.
    there is a /assist command
    /assist <stparty>
    is my personal preference for using it so I don't have to change my macro ever
    (0)

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