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  1. #1
    Community Rep Okipuit's Avatar
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    Hey everyone!

    I have a bit more information regarding 2.0’s interface customizability:
    We're taking into consideration that some PC users with high resolution screens may want to expand the size of their UI while PS3 users might want to decrease it. Also, some may want to be able to individually customize the size of their text and icons within a widget. However, this may affect the layout design of the widget so we do not plan on including this feature by default. Users who desire to customize their UI with more detail could possibly create an add-on to do so.

    Of course if there are major issues with the UI during beta testing (ex: The HP bar is difficult to see, please make it thicker) we will look into making these adjustments.
    (41)
    Okipuit - Community Team

  2. #2
    Player
    Kraggy's Avatar
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    Apr 2011
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    Kerin Kor
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    Phoenix
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    Pugilist Lv 90
    Quote Originally Posted by Okipuit View Post
    Of course if there are major issues with the UI during beta testing (ex: The HP bar is difficult to see, please make it thicker) we will look into making these adjustments.
    That makes a BIG assumption: that this time round SE will actually LISTEN to the feedback and concerns from the beta testers, unlike back in 2010 when we were more or less completely ignored in spite of the fact that MANY of the serious problems which were raised and brushed aside were directly responsible for the debacle that was 1.0's release.

    It is of course hugely ironic that your comment is made in a thread discussing the UI failures with XIV, considering that this was one if the prime causes for complaint: I often wished the beta forums had remained open following release, so that we could have asked the many fanbois who kept repeating the mantra "stop QQing it's only a PLACEHOLDER UI" how stupid they felt when the reality finally dawned on them it wasn't!
    (0)
    Last edited by Kraggy; 06-20-2012 at 03:39 PM.

  3. #3
    Player Denmo's Avatar
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    Denmo Mcstronghuge
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    Excalibur
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    Thaumaturge Lv 100
    Quote Originally Posted by Kraggy View Post
    That makes a BIG assumption: that this time round SE will actually LISTEN to the feedback and concerns from the beta testers, unlike back in 2010 when we were more or less completely ignored in spite of the fact that MANY of the serious problems which were raised and brushed aside were directly responsible for the debacle that was 1.0's release.
    Oh yeah. Because the Dev team hasn't been listening to the player base since then, have they? Not at all! Nope.
    (12)

  4. #4
    Player
    Kraggy's Avatar
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    Kerin Kor
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    Phoenix
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    Pugilist Lv 90
    Quote Originally Posted by Denmo View Post
    Oh yeah. Because the Dev team hasn't been listening to the player base since then, have they? Not at all! Nope.
    So? I stated a fact, not sure what you're trying to say.
    (0)

  5. #5
    Player Denmo's Avatar
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    Denmo Mcstronghuge
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    Excalibur
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    Quote Originally Posted by Kraggy View Post
    So? I stated a fact, not sure what you're trying to say.
    You're implying that the new Dev Team would make the same mistake in 2.0's beta.

    I'm trying to say that that's highly unlikely.
    (11)

  6. #6
    Player
    Fusionx's Avatar
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    Mar 2011
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    Fusionx Griever
    World
    Gilgamesh
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    Lancer Lv 100
    Nevermind the fact that Yoshida himself said they want to take the time to consider player feedback about the beta and not make the same mistake this time around >.>

    That being said, regarding the UI, I can't feel but this is lazyness on the part of SE. SWTOR has an option to scale UI. If SE knows it's being requested, or thinks it may be useful to some players, there is NO reason why they shouldn't include this themselves instead of relying on an add-on. Hopefully this isn't a sign of the future- "oh, someone can just fix it with an add-on"
    (5)

  7. #7
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    Jinko Jinko
    World
    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Denmo View Post
    Oh yeah. Because the Dev team hasn't been listening to the player base since then, have they? Not at all! Nope.
    They have listened but very little has changed in 1.x's UI, all they have said is this stuff will be taken into account and addressed in 2.0, Kraggy does has a bit of a point in that we gave feedback in beta and none of it was taken into consideration you can't blame anyone for being skeptical the second time round.

    What Okipuit is saying above is basically no more than normal customisation controls that are present in most MMO's these days and the part regarding addons seems like stating the obvious as addons are designed specifically for that purpose.
    (0)
    Last edited by Jinko; 06-24-2012 at 10:32 PM.

  8. #8
    Player
    Soukyuu's Avatar
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    Mar 2011
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    Crim Soukyuu
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    Ragnarok
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    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    Kraggy does has a bit of a point in that we gave feedback in beta and none of it was taken into consideration you can't blame anyone for being skeptical the second time round.
    Not only beta, alpha too. Well, I guess in alpha they "fixed" the slow combat issue, but other than that not much has changed (they also screwed up lighting from alpha to beta, alpha had HDR effects)

    Not listening in beta is what made ffxiv do a faceplant on release though. So yeah, we are skeptical. Yes, they do listen to our feedback more now, let's hope this will continue.
    (0)

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  9. #9
    Player
    Inzoum's Avatar
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    Mar 2011
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    Inzoum Zimia
    World
    Masamune
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    Goldsmith Lv 90
    Quote Originally Posted by Okipuit View Post
    I have a bit more information regarding 2.0’s interface customizability:
    We're taking into consideration that some PC users with high resolution screens may want to expand the size of their UI while PS3 users might want to decrease it.
    What I find interesting about this is that this implies user add-ons will be possible for the PS3 version as well. I'm not even sure I know of any other games besides Unreal Tournament 3 that actually made that possible, cross-platform too.

    That's pretty awesome!

    In the meantime, however, I got a second PC for the livingroom, so I don't really need to worry about the PS3 version anymore.
    (0)

  10. #10
    Player
    Inaaca's Avatar
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    Mar 2011
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    Inaca Selenaca
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    Balmung
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    Conjurer Lv 50
    Quote Originally Posted by Inzoum View Post
    What I find interesting about this is that this implies user add-ons will be possible for the PS3 version as well. I'm not even sure I know of any other games besides Unreal Tournament 3 that actually made that possible, cross-platform too.

    That's pretty awesome!

    In the meantime, however, I got a second PC for the livingroom, so I don't really need to worry about the PS3 version anymore.
    It has been mentioned in the past that the most popular mods/add-ons would be added to the main game for PS3 users. It's possible he was alluding to that.
    (0)

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