Quote Originally Posted by Rukkirii View Post
Monsters that are engaged in battle with a party are each assigned a letter based on the order that they were engaged in battle, and the letters will be displayed there. We're still discussing how we would like to implement this.
This was a concept I started bringing up to friends about a week ago, and I made a very crude mock-up image of how I thought such a thing should work.



http://i27.photobucket.com/albums/c1...ob_List_UI.jpg

In the picture, I had numbers instead of letters as your post suggests SE will be using, but the basic idea was that each Mob engaged by a party would be assigned a number based on order of being engaged. This number would not only show by the mob's name, but would also show up in an enemy "party" list which would allow players to click on the name of a monster to target it rather than trying to tab-target or click target the monster's actual avatar in game (this is mostly due to fights with a large amount of adds piled together, making targeting hard and making figuring out which mob everyone should target even harder with multiple mobs of the same name. Some people may argue we should do an assist on a player, but I believe this is more efficient and smooth).

Hopefully this is remotely helpful to the dev team, if you guys happen across it.