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  1. #11
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    To continue discussion with Jinko here instead of cluttering Rein's thread:

    Quote Originally Posted by Jinko View Post
    This is BS sorry, I have gone from yellow to flashing red on several occasions (and no not at the start of the fight or after Animal Instinct for that matter), its all situational on how much enmity the tank has (or how good he is), as I said the colours are an example of where you fit on the enmity ladder not on how much enmity you actually have. (ie a number)
    If you say so. It is far from BS though, as my experiences say otherwise - even with using a buffed, blindside critical Howling Fist with the proper elemental fist weakness on an enemy to deal spike damage that would put any BLM nuke to shame bringing me from yellow to red, but not blinking. I remember even trying to take hate like that once. Point is, experiences vary.

    As I said I wanted to take this to the other thread as this isn't the thread to discuss it, you would also see the images I had made to explain myself better.

    This is what I am referring to

    Showing a number a gauge or percentage is much better than an ambiguous colour. (lets not forget those that are colour blind either)
    You see, that picture is interesting. The bars that gradually fill provide an analog sense of enmity in relation to the tank and whilst they can be accepted as self-sufficient in the information they can provide, the numerical % values would go a long way as well providing the most precise information. Your picture shows this.

    What I find funny is that you use that picture as an example for color coding, when in fact that specific UI design shows the absolute least use for colors. I don't need green, yellow, orange, red when I can see 60% or 85% or 95%. That's more precision than any color can give - more than enough precision even. With enmity bars on the party list that gradually fill and show a % value, I'd be perfectly fine with all the bars staying red.

    EDIT: Never mind, after reading the posts in this thread I can see you meant to show the % values system as something better than colors, not alongside them.
    (1)
    Last edited by NoctisUmbra; 03-26-2012 at 01:10 AM.