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  1. #11
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Enfarious View Post
    Like Riaayo said, so long as it only placed them in the list after being claimed, not just cause they aggro you, this should be a non issue. Does play inside leves/dungeons really need to be so different from "normal" play? I think that the goal should be to have a single fully functional system, not 3 different ones depending on what your doing at the moment.
    I don't know, all I care about is cases such as Myrmidon Princess battle where new spawns of Myrmidon Guards need to be targeted fast. (moogle is another example where this would be helpful)

    When you have 10-14 trash ants, 1 main boss and a guard where does the guard fit on the list, how long is the list ? etc.

    I don't see the need for this feature in the open world, give me an example of why you would need to quickly target a random world monster ?

    This isn't to say I don't like Riaayo image/idea but the problem with that example is there is no party widget, no minimap.

    Also if you look at the 2.0 UI picture there is a lot more UI stuff on screen, where would such a list fit?
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    Last edited by Jinko; 04-03-2012 at 09:14 PM.