Quote Originally Posted by Rukkirii View Post

I really want to be able to visually know when I can use counter-related actions (phalanx, haymaker, etc.). I would like them to light up to make it easier to see!
Sorry for how long it has taken this to be implemented, but we’re glad to say that this will appear in patch 1.21a!
Hurray, maybe Phalanx will actually go off when I hit the button after the patch.

Make the action bar buttons red out if the target is out of range/too far above/too far below etc, please.