See I guess this is where I am taking my passionate issue.

I am not lazy or wanna skip any content, In fact take a look at my Lodestone history etc....watch my video series....I am perfectly happy to donate a large portion of my time to this lifestyle.

So please, don't lump everyone that likes convenience into a "they want everything on a silver platter" category.

There are real reasons why a maps are usually already ....you know...maps, as we already discussed, I hope you can see my points on there. As I see yours.

Also there are many reasons why players ask for other conveniences. Like my example of my friends waiting on me because I had to work.

Will I go back and explore the new area...OF COURSE, I love this kinda thing. But it's all about the delivery. I just don't believe a game should be a challenge for a challenges sake. I see no reason why everything has to be a goal.

I earnestly believe the world should be beautiful enough to make you wish to explore every corner of it for yourself, regardless if your map is filled or not. I just want the game to be honest, and true.

I want the players to play and ENJOY IT......not play out of a need to conquer it.

I feel it creates happier, healthier players, with more longevity, patience with each other, and tolerance of their opinion and play styles. Whereas; the conquering mentality tends to a create a "means justifies the ends", elitist snob culture. All for the sake and in the name of "whatever it takes to win!"

Stop. Rest, Enjoy.