Quote Originally Posted by Rufalus View Post
If they get stored somewhere else like a currency it still runs into server stability issues they described when character data gets too bloated. I don't know if this is possible but maybe they could do it so that bait data is only accessed when you commence fishing.
I was thinking it would be something like the armoire or even the fishing log window (with all baits listed and current stored inventory count for each) and would only be accessible by the system when you access the bait window when on fisher.