Quote Originally Posted by Kaiserdrache View Post
All Physical Attackers should use regardles of Range , Strength as Damage Attribute, no Dexterity anymore as Damage Attribute
...Why? Once my bow is maxed, no added strength is going to increase its power. It's certainly not going to increase the muzzle velocity of my gun, either.

Quote Originally Posted by Kaiserdrache View Post
Skill/Spell Speed > Just merge it together, rename it Agility and let it increase also Movement Speed/Sprint Durations
That sounds like an awkward output/utility balancing nightmare.