Quote Originally Posted by Tanama View Post
Can a lot of the tech issues the devs deal with be alleviated if they transferred from Crystal Tools / Luminous Engine over to Unreal Engine?
I mean maybe... but they'd have to DO it first. So basically building a third iteration of the game from nothing. It's not like you can just push a button and transition everything from one game engine to another. I wish it worked like that.. it'd be very nice.