Asking for us to pay for these western developers to be trained in Japanese (which by the way, requires a minimum of five years of study IIRC to be allowed to take the exam to be considered fluent enough in Japanese for a work visa for this sort of company) won't be feasible due to the timescales involved in getting them on board (like I said, it's a multi year process to get the talent involved with Japanese). Also, because of code issues, NDAs would have to be signed and the staff brought onto the team (remember this is an in-house game engine that they don't allow other companies to use). These developers would have to leave their other jobs (so they'd have to WANT to work for SE), or foreign developers trained up in the language. The fact is that SE runs FFXIV on a shoestring budget. We make stupid amounts of money, and that gets siphoned off to other projects. Also, Yoshi P has gone on record stating that they made the cash shop to be able to try and get more funds to the team (although I don't know whether that's just PR speak he was told to give and SE actually take all that too for other projects). Diversifying yes, I get that. But for years this game has been run on a shoestring budget.
Given Japanese developers aren't likely to move en-masse to SE to work for them, we'd have to train up western developers in Japanese. So, we'd be waiting multiple years to see it anyway, not as simple as this is. Plus, I believe SE doing these sorts of Kickstarter type campaigns as an AAA developer would get them in trouble with Japanese law. So it wouldn't be possible. It's not as simple as the technical and human resources aspects, there's also legal aspects to consider.
Once again, they added the cash shop. Not to mention, from my understanding in Japan, they pay for their healthcare with their taxes (and judging from the mention of the 401k, I assume you're American, so that may explain why you added the healthcare part). So, the outgoings might not be as much as we think.




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