Quote Originally Posted by LariaKirin View Post
You can list all the options you had in the old system, but it does not change the fact that it was unreliable (RNG) in both of its functions - dps and support - which in turn forced you into a playstyle that simplified its decision process and nullified its diversity.
Being able to set a card aside to use *precisely* when you need it, mitigated the RNG aspect of cards. Anticipating *which* card to hold onto was part of that engaging decision-making process that is largely absent in the new system.

You can keep saying the old card system was bad.. but there are lots of folks who feel very differently because they made the effort to learn how to play the job in a variety of ways depending on group makeup, fight mechanics, etc. From what I've seen and read, the people who simply fished for balance and paid little attention to other cards were a (vocal) minority.