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  1. #11
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mansion View Post
    The way I worded it, yes. But there is a significant simplification between :
    "Drawing one card that will be DPS up while keeping an eye on Seals and melee or ranged"
    and
    "Drawing one out of 6 effects, reflecting on how to use it properly, considering jobs around you, the fight itself, the possible Royal Road you will have, or if you want to burn that card which way of getting rid of it would be the better option (redraw or Minor Arcana), or if you want to keep it for another setup (Spread)."

    Maybe not universally "boring and bland", but certainly there is far less to think about. Which is arguably something people liked about AST's former card system.
    Do you not have to think about how to properly use the card? Do you not have to consider what jobs are around you? Do you not have to consider the fight?

    If seals and "melee or ranged" is all you see, then you are well on the pathway to mediocre card usage.

    The change to 15 seconds duration alone makes target selection significantly more nuanced than old Arrow vs Spear vs Balance.
    (1)
    Last edited by LariaKirin; 10-18-2019 at 06:56 PM.

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