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  1. #1
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    What would this solve? Healing isn't a problem with astro, all the healers have plenty of heals and are fully capable of outputting enough healing. The problem is that they gutted all the variance from astro and made every card the same because the did not want players to "fish" for balance, now they fish for seals and every other card goes to minor arcana and their gameplay is boring and has no variance.
    (7)

  2. #2
    Player
    Vitreus's Avatar
    Join Date
    Jul 2019
    Posts
    72
    Character
    Vitreus Hyalus
    World
    Behemoth
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Samsta View Post
    What would this solve? Healing isn't a problem with astro, all the healers have plenty of heals and are fully capable of outputting enough healing. The problem is that they gutted all the variance from astro and made every card the same because the did not want players to "fish" for balance, now they fish for seals and every other card goes to minor arcana and their gameplay is boring and has no variance.
    I don't understand why they didn't just nerf balance or buff the other cards. Even if you get bole or ewer when you didn't want to you could royal road them so it wasn't a waste.
    (5)

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Vitreus View Post
    I don't understand why they didn't just nerf balance or buff the other cards. Even if you get bole or ewer when you didn't want to you could royal road them so it wasn't a waste.
    The only nerf Balance really needed was a change in effect. Changing it to a True North effect would have still kept the card useful (for melee at least), and would have dropped AST from being mandatory in all parties. The only thing that kept it mandatory was the damage buff on Balance. Removing that buff would have balanced AST out quite a bit.
    (1)

  4. #4
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    The only nerf Balance really needed was a change in effect. Changing it to a True North effect would have still kept the card useful (for melee at least), and would have dropped AST from being mandatory in all parties. The only thing that kept it mandatory was the damage buff on Balance. Removing that buff would have balanced AST out quite a bit.
    Everyone saying 'Balance is the issue' is completely forgetting that Royal Road was the true problem.
    With Expanded Royal Road being the best effect (~3x pot, vs 2x extended & 1.5x enhanced) meaning that the job-based strength of Arrow (on SAM/MNK/BLM) or Spear (on MNK/BRD) was completely overlooked for the omnibeneficial Balance.
    (0)

  5. #5
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vitreus View Post
    I don't understand why they didn't just nerf balance or buff the other cards. Even if you get bole or ewer when you didn't want to you could royal road them so it wasn't a waste.
    Supposedly, they overhauled the card system because people complained about getting "useless" cards. I'd really love to know where they got this feedback because I can't for the life of me recall any real mention of it. Not to mention, no card was truly useless because Minor Arcana existed. The issue wasn't just balance though. White Mage suffered the Samurai syndrome where it was intended to be "Black Mage" of healers yet was weaker in nearly every capacity, including damage. That wouldn't be the case now. FFlogs also going the rDPS route also changes things since what made Balance even more desired is it was downright required if you wanted those pretty numbers.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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