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  1. #31
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Mistyregions View Post
    Wouldn't that thing still give you that metaphorical pep in your step? The actual thing is a physical representation of your accomplishment and if hanging out with other gold medalist you still could have a sense of pride for having the first and o ly one made of recycled poop. Everyone has that baller feeling and moment when they accomplish something no one can or will be able to, I know super humble people who will still smack talk in good fun about having certain things , that's not necessarily bad but its definitely a motivator you know? That BDE, that POTG. Maybe the community isn't very competitive? Is that what it is? I'm not trying to take digs at people and some people made valid points I can agree with.
    I have a certificate somewhere that says I , at the time, was in the top youth orchestra in my state. This certificate in and of itself only serves to remind me of the fact that I had done that. I take pride in it only because of what it represents, not it's intrinsic value. I understand people wanting mementos, but the problem gets worse when you make those momentos have value in and of themselves like looking cool. I think the biggest problem is that in this game of virtual representations the certificates of achievement are also of value simply for aesthetics. Maybe if you could walk around with a few favorite "achievements" on your player card highlighted and make sure everyone gets at least access to any cosmetic you'd have less friction.

    I don't know of any gold medalist who worked their butt off simply because the gold held more intrinsic value than a bronze.
    (5)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #32
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Disc_Hunter View Post
    Grinding and working hard are two very different things. If something is easy, it doesn't matter how much you do it, you still haven't proven that you don't suck at the game. So all you've done is waste your time. Grinding is a compromise for lazy/bad players to feel rewarded for not improving themselves. Ironic that someone like that would call others "lazy."
    I obviously disagree with you, but going back and forth is meaningless on this forum. Let’s just agree to disagree.
    (1)

  3. #33
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,483
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by DevilsDontFly View Post
    Depends on what kind of exclusivity you're talking about, to me. I'm okay with something "exclusive" yet attainable for as long as I want, if I decide to put the effort into getting it. Example, UwU weapons.
    On the other hand there's the kind of exclusivity that irritates people. Example, the raven earrings from 1.0 that got added to the mogstation and caused people to rampage over "muh limited edition toys!11!".
    But UwU weapons aren't exclusive and would never be considered exclusive.
    (2)

    http://king.canadane.com

  4. #34
    Player
    LLSmoothJ's Avatar
    Join Date
    Aug 2013
    Posts
    373
    Character
    Xiaomu Xiang
    World
    Midgardsormr
    Main Class
    Ninja Lv 99
    Quote Originally Posted by Mistyregions View Post
    Forced scarcity and exclusivity really bothers people in this game, I wonder why? Also scarcity and exclusivity is the driving force behind accomplishment and without it the game would be boring. Where do people get the idea game developers have to include everyone into everything? It's pretty unrealistic no? I mean I don't tell the goverment(developer) in IRL to include me in everything or else i complain, or is complaining just a way for people to get studded off their chest?
    Considering that right now there are so-called gaming journalists complaining about games being "too hard," this shouldn't be too much of a surprise. As much as exclusives doesn't bother me (too much), I feel that there should at least be an opportunity for people to get them. Personally, trying to make things inclusive is what's ruining most things today as it's just trying to appeal to a certain group of people who never liked the product your producing in the first place (And never will) while pissing off your core fan base. At the end of the day, I support equality in opportunity, not in result.
    (1)
    Quote Originally Posted by sagacious
    If I seen a cut scene I immediately skipped it, because after saving the whole world I am demoted to babysitting an idiot.

  5. #35
    Player
    Join Date
    May 2019
    Posts
    479
    I want SE to make a “QoL” mechanic called Jesus Touch in crafting. It’ll 100% quality anything so all you have to do is progress the quality by spamming careful synthesis. Oh, and I would also like a “QoL” mechanic where NPCs give me 10 Million gil for free. :P
    (3)

  6. #36
    Player
    Nirokun's Avatar
    Join Date
    Mar 2011
    Posts
    264
    Character
    Nirokun Moon
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by CookiesNCreams View Post
    I want SE to make a “QoL” mechanic called Jesus Touch in crafting. It’ll 100% quality anything so all you have to do is progress the quality by spamming careful synthesis. Oh, and I would also like a “QoL” mechanic where NPCs give me 10 Million gil for free. :P
    Yeah, and if people want to be TRYHARDS they can not use Jesus Touch or use the QoL mechanic to farm gil! They can do it the hard way, as long as we both get rewarded the same cosmetically! That way, nobody can tell how bad I am... /s

    The mental gymnastics people are going through in this thread, man. All to create a whiny argument to persuade others to give them stuff instead of working for it is crazy. If they just spend that time applying themselves, we would have a better playerbase. For the record, I'm all for timed exclusive PVE rewards. It would be so much cooler to see the players on savage raid mounts / gear that wasn't available to the masses. It would mean something and create that sense of awe to inspire people to try harder.
    (6)
    "Dream lofty dreams, and as you dream, so you shall become." - James Lane Allen

  7. #37
    Player
    Just-Communication's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Yalavech Dazkar
    World
    Famfrit
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Nirokun View Post
    The mental gymnastics people are going through in this thread, man. All to create a whiny argument to persuade others to give them stuff instead of working for it is crazy. If they just spend that time applying themselves, we would have a better playerbase. For the record, I'm all for timed exclusive PVE rewards. It would be so much cooler to see the players on savage raid mounts / gear that wasn't available to the masses. It would mean something and create that sense of awe to inspire people to try harder.
    If you spent more time applying yourself you wouldn't be on this thread making stupid, baseless arguments for exclusive rewards just so you can pony around feeling holier than thou. Sense of awe? Inspire people to try harder? That's a load of BS and you know it.
    (11)
    I can't get no! Satisfaction.

  8. 10-05-2019 01:06 PM

  9. #38
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by DevilsDontFly View Post
    On the other hand there's the kind of exclusivity that irritates people. Example, the raven earrings from 1.0 that got added to the mogstation and caused people to rampage over "muh limited edition toys!11!".

    I just think it's a little weird that a lot of people in this game have those clothes, titles, accessories, mounts, weapons and etc that they never touch and neve see any use, yet they start rampaging and witchunting on the forums the moment those dusty, forgotten items become easily available to the masses.

    It's a huge grey area, at least to me.
    Because those were gifts from SE to those of us who played v1 as a "thank you for standing with us in the darkest of times". And gifts they promised would remain exclusive to us. It showed their appreciation and were important at that time. That's why a lot of us still hold onto items no one can even see or know we have because they were a drop or quest item or gear piece that simply no longer exists. v1 wasn't just a game, it was an experience, and those reminders make that experience that much more special.

    Sure we may not glam them all the time or use them often, but when we see them they have a lot of sentimental value. And when SE goes back on their word and starts handing them out like candy to whoever wants it, it's a slap in the face that devalues an experience that a lot of people still hold dear.

    It may sound silly to you cause it may be "just a game" but like I said, ffxiv v1 was a lot more than that for many and we were incredibly invested in this world, its people, its story and the games overall survival.
    (6)

  10. #39
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Krotoan View Post
    A sense of accomplishment is different than something only having value because someone else doesn't have it and can't get it. Earning it through skill and perseverance is fine, but then demanding that people who weren't around at the time for whatever reason cannot ever earn it or that after a certain amount of time relaxing those criteria so that others may get a chance to enjoy whatever the reward is even if they lack skill or time is , I feel, the epitome of selfish.
    Really? Selfish?

    The thing is I don't think many players who do ex primals or even the most hard core raiders have ever cleared a piece of content got a shiny mount, minion, title, or whatever. and then turned around and said NO ONE else is allowed this.... All many of them ask is that if you want to get said shiny you should take on the samechallenges they did to get it. That's not selfish at all that's fundamental andbasic fairness. these players wouldn't care less if literally everyone had that same shiny if they all overcame the same challenge to get it. hell many of them would actually be happy about it because it would obviously mean the average skill level of the playerbase was a dam site higher. which might then make things like raid finder or duty finder pugs more approachable.

    The selfishness or entitlement comes from players who "pay the same sub" and thus demand the same shinys. nerf that content, make it easier because i want that shiny other people have and i'm to lazy to actually go and get it.. these people are the epitome of selfish because it is there personal sense of entitlement that destroys the games challenges and trivialises its shiny trophies.
    (7)

  11. #40
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Dzian View Post
    Really? Selfish?

    The thing is I don't think many players who do ex primals or even the most hard core raiders have ever cleared a piece of content got a shiny mount, minion, title, or whatever. and then turned around and said NO ONE else is allowed this.... All many of them ask is that if you want to get said shiny you should take on the samechallenges they did to get it. That's not selfish at all that's fundamental andbasic fairness. these players wouldn't care less if literally everyone had that same shiny if they all overcame the same challenge to get it. hell many of them would actually be happy about it because it would obviously mean the average skill level of the playerbase was a dam site higher. which might then make things like raid finder or duty finder pugs more approachable.

    The selfishness or entitlement comes from players who "pay the same sub" and thus demand the same shinys. nerf that content, make it easier because i want that shiny other people have and i'm to lazy to actually go and get it.. these people are the epitome of selfish because it is there personal sense of entitlement that destroys the games challenges and trivialises its shiny trophies.
    If YOU have the shiny and you did it the hard way, what part of someone who does the quest 2 years later or overgeared removes your accomplishment? If the only reason you are valuing something is because others don't have it, then maybe it isn't the thing that's important. That's selfish. Only finding value in being able to lord something over others.
    (8)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

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