All Heals have no problem doing thier main job, but all heals are mind numbing boring to do when healing is not needed. 1 dot, 1 Aoe, 1 spell, is not fun, so to make sure we DPS less and heal more they increased our HP by 50%, took away the 15% increase in Magical and physical defense "Protect", and stealth nerf healing output.

AST was perfect the old card system allowed more DPS up time for the whole party, save cards that could be situational, and my favorite do i need Ewer to keep my weak dps up, or to raise the misfortune. Right now the AST cards are weak and bothersome to keep up, SE made AST a |Joke|r of all trades and a Master of none. Why is it so hard for SE to go back to the old Card System, stop trying to reinvent the wheel, when AST only needed a tune up. if they dont want AST to dominate with Balance, then lock it with Divination on a 60s CD with a percentage that reflects optimal damage in SHB. make the BALANCE and the SPIRE cards that effect the heals only, i like how the tanks can help each other with their niche abilities, do the same with the Heals but only give it to the AST. PLEASE once again make AST the Jack of all tades but a Master of none, I hope SE knows you cant balance three when healing content that people wait for is a couples thing.

SE neutered AST and SCH, to make WHM shine the brightest. I cant wrap my head around this, way before SHB dropped the Heal Forum for WHM had hundreds of thousands views, i think over 900k+ with thousands of comments. Mean while AST and SCH was Happy, just waiting on what will be added in SHB, not taken away.