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  1. #2
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Level 56: Time Dilation
    Time Dilation - 60s - Extends duration of arcanum effects cast on self and party members by 10s
    Requires ‘Dilation Ready’

    It only affects cards now. Maybe if the healing kit was designed with extension in mind, it could affect those too but let's play it safe for now.

    Level 66: Minor Arcana (Trait)
    Minor Arcana - Grants a stack of Lord of Crowns and Lady of Crowns when an arcanum times out. Stacks up to 6 times
    Lord of Crowns - Next Malefic or Gravity will deal critical damage
    Lady of Crowns - Next Aspected Benefic or Aspected Helios will restore critical HP

    Nothing big - just something to make up for those extra-long transitions just discarding your beautiful buffs. Maybe an optimisation ceiling with defensive cards too.

    Level 70: Sleeve Draw
    Sleeve Draw - 0s - Grants Divinatory Stasis for 30s, doubling arcanum potency but disabling Divination from drawing cards, disabling royal road and its effects, and spread from being accessed.
    Additional Effect: draws the first arcanum in the discard pile. When played, the second arcanum in the discard pile is drawn. When the second arcanum is played, draws the third arcanum in the discard pile.
    When Divinatory Stasis ends, draws the next arcanum.
    Can only be executed with 3 cards in discard pile and no card held

    And a bit of an example on how this system would work.

    The cards are bag randomised - you get one of each, guaranteed. You get fed one every 30s, so a 180s 'divination cycle'
    The randomisation part comes with their order, you only know what card you have, and the next one coming (sort of like Tetris), but through shuffling the deck, you can get a better idea of what you have to work with.
    Other than that - it's basically old card system just being given in a different way.

    I'm not to happy with Sleeve Draw, of things, though. Since that's the place where you are trying to 'damage card fish', but it could also incentivise single-target card-use as you'll get double of them via Sleeve Draw.
    And you wrap it up with some cool time-trickery.



    It doesn't really matter the effects of the cards, since you're forced to get one of each anyway. Though I'm partial to:
    Balance - DHit
    Bole - Temporary Shield
    Arrow - Haste
    Spear - Crit
    Ewer - +Healing received
    Spire - Defense
    (5)
    Last edited by YusiKha; 10-04-2019 at 04:18 PM. Reason: Time Dilation clarification, Sleeve Draw rebalance