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  1. #1
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KoujiGeki View Post
    to accommodate stupid pvp.
    I'm usually not a fan of PvP in MMOs, but you have to admit, the concept of PvP the devs have planned for this game looks EPIC!
    (2)

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I haven't had much of an issue with it. Just make sure you're in the right spot when you start casting and you'll be fine.

    However, the skill timer reset issue NEEDS to be fixed sooner rather than later.
    (0)

  3. #3
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    My favorite is when i use facetarget to stop and try to start casting and the game still tells me I can't cast wile moving.. lol
    (3)

  4. #4
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Xeonerable View Post
    My favorite is when i use facetarget to stop and try to start casting and the game still tells me I can't cast wile moving.. lol
    Server lag lol?
    I get it all the time while playing a mage class.
    I hate when i start to move and it casts the spell anyway.
    (0)

  5. #5
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    It's not as annoying when you have dealt with the multitude of mobs in XI that knock back. Also, at least you can still cast after being hit by something 3+ levels higher than you. Sometimes you wouldn't be able to cast in XI if a mob hit you for 2 damage. Good times. Good times. Sup puks, dolls, beetles, behemoth, birds, buffalo, goblins, goobbue, sheep, worm, pixie, lizard, hippogryph, ram, raptor and tons of other NMs.

    Although it's quite annoying that moving to cancel a cast has a 50/50 chance in working.

    I think they kept the same server structure from XI, as I can see many similarities. You had to wait about a second when you stopped moving in XI to start casting, too. If you started casting immediately, it would interrupt as the server hasn't registered your new location yet. If you got knocked back in XI, and you were quick enough you could run back to the location where you started casting before you were knocked back, and the spell would go off.

    Just thinking of PvP in this game with the current systems makes me cringe. The combat is too slow and clunky to react to something on the fly. The targeting is bad for swift reaction. I can see a sort of "capture the node" objective working. Sorta.

    Makes me think of ballista. Something you did when you wanted to mess around.

    PvP causes "class balance issues" to come up relatively quickly, and then the forums will be full of nerf this, nerf that, that is op, etc.
    (0)

  6. #6
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Quesse View Post
    Until the last couple days I've mainly leveled DoH/L and some DD classes. Getting archer done meant I needed to get CNJ to at least 15 so that's been my goal tonight.

    WOW, does interrupt while moving suck completely hard.

    I had Cure/Protect I use while leveling other classes and I never really noticed - and I didn't think it was such a big deal when they made the change, but now that I'm doing it full time... I'm practically interrupted at every turn. I can't fight and cast, I can't move, I get interrupted by any knockback - I get interrupted, I swear, doing nothing!

    It may have seemed natural in XI but it seems completely counter-intuitive to how this game is built and operates. This game is designed around the concept of moving while fighting. I don't think I could ever full-time a mage class, I would throw my controller against the wall!! I don't know how you mages stand it. Respect for you guys putting up with this. I had no idea.
    Welcome to the Mages Union, local 605.
    (0)

  7. #7
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    So many personal attacks and such in this thread. >.>

    I play with a gamepad and I am(was) a career WHM until I gave up trying to play with the server lag screwing with my casts and controller commadns. I can cast just fine and moving and stopping to cast has yet to cause me issues. I agree something like this should have been saved for later when server stability is improved.
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  8. #8
    Player
    Nevrath's Avatar
    Join Date
    Apr 2011
    Posts
    64
    Character
    Nevrath Vaarni
    World
    Ragnarok
    Main Class
    Paladin Lv 50
    I like it how it is now, just the lag sometimes screws you over, more so my hubby running away from my heals... D:

    I see how this could be a problem in fights which require alot of moovement.
    Yes maybe it was added a bit early, but reversing it would all like "yes!...NO!...uuh.. MAYBE!" so well lets get used to it. :3
    (0)

  9. #9
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Nevrath View Post
    I like it how it is now, just the lag sometimes screws you over, more so my hubby running away from my heals... D:
    Girl.. you betta learn to control yo man.....
    (0)

  10. #10
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    How is this hard. All you have to do is stand their and nuke.

    Literally its so simple a caveman could do it.

    I have like a new found obsession with CNJ in addition for my eternal love for BRD

    To stop and cast is very simple

    Simply take your finger off the movement button.

    When your character stops moving, cast.

    Soloing is retarded simple. Use exploitative elemental magics for the most damage your not trying to combo as much here or you will burn your MP fast. If you have to borrow an elemental spell from another DoM, you most likely will only need one, as your primary targets are probably of all the same elements.

    All you have to do is stand there, stoneskin, protect, second wind, nuke, nuke. You proabably wont even have to cast a cure! (Solo of course)

    No running anywhere is involved. An archer may back up from his foes though because his combos require distance.
    (2)

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