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  1. #1
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I'm not so sure about being able to figure out a good strategy after a few tries (unless you are locked out ONLY after a complete win.. but then people might die prematurely just to farm the early chests?).

    Also there is the sad fact that if you are not part of the 'ingroup' it is going to be hard to go on a 'full run', as they will favour those they know over those they do not, as they can do one full run per day (and that is all).

    I do find it cute what you say:

    unable to grind out hours of dungeons per night due to having to take care of their children or work or school

    It is like; I want to grind hours in dungeons, but I have these children I have to take care of.. *groan* ^^:;;

    Anyways.. I understand by restricting you are not allowing the adventurers to harm themselves by spending their lives in the dungeons. But I subscribe to the philosophy of allowing people to make choices for themselves.. There will be those who kill their own fun. There will be those who understand moderation.

    What *MAY* be possible is a 'leve' type system. High enough that it won't be an issue to most people, but low enough that it will protect people from themselves if they become to obsessive over it. So, for example, rather than 1 per day, limited to 8 dungeon runs (across all of eorzea) per day.

    I am limited by the fact that I get bored and choose to go do something else for a while ^^;;

    But, back on topic:
    Everything is fine here. If they change it, it is fine too. If they do not change it. That is fine too. There are far more important things to focus on.. Like more Hilidbrand quests!
    (1)

  2. #2
    Player
    IStolzI's Avatar
    Join Date
    Jul 2011
    Posts
    202
    Character
    Stolz Phoenix
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Why not just make really hard content that's not exploitable by certain class stacking, and have a higher drop rate for completing it?
    Or people just not spam a dungeon/boss 100 times a week, and let gear thats meant to be rare be rare. People complain about difficulty well anything is easy once you've done it 100 times. Maybe we wouldnt have to worry about horrid drop rates SE didnt know from the gate there were going to be people willing to not sleep until they beat a dungeon, then spam it all day everyday until everyone has full darklight
    (4)