Quote Originally Posted by Isaaru View Post
No tokens please. I feel that instead of making the retry rate on dungeons/primals 5-15 minutes they should make it 24 hours with a drop rate of like 20% on each chest. This would provide an average of 1 DL drop per day and it won't burn people out. It will also make content last longer because it won't be completed the day it comes out. Also, it will make it so more "casual" players are able to do endgame content while still having a chance at obtaining gear.
It would also mean it would be months before people could learn a strategy that works.
It would also 'encourage' specific classes only (as there would be less opportunities to figure out other strategies).
It would also discourage pick up groups and inexperienced players:

If you can only try it once every 24 hours, you are going to go ONLY with the people you know and trust and ONLY in that specific job combination.

This could affect the fun for others ; ;