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  1. #13
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Reynhart View Post
    You don't have to watch your gauge as a DRK, just build 50, spend 50. You don't have any oGCD that could interfere with how you spend Blood. As for MP, in the end, it's used solely to maintain Darkside, so the only "management" to do is not overcapping.
    Living Shadow ? oGCD, 50 Blood Cost. If you just build 50 and spend 50, you're gonna end up badly delaying LS, especially when it ligns up with Delirium which delays your Blood generation by 5 GCDs. It is more to do than WAR.

    Quote Originally Posted by Reynhart View Post
    Yes, because those two have much more things to manage than DRK, with procs, skills that synergize with each other, building your gauge to your desired sweet spot and not simply to a specific value.
    I never said the contrary. What even is your point there ? I took these examples to prove that having less combos doesn't mean a job is less busy or has less things to do. To prove that there are other ways to make jobs interesting and busy than just giving them extra combo finishers. It also doesn't contradict my point about WAR having less to do than DRK.

    Quote Originally Posted by shao32 View Post
    WAR have to keep a constant eye on infuriate to gain the most amount of time reduction for the skill
    This was the case in SB but has been made completely trivial by the introduction of a charge system on Infuriate. You can let the CD slide and use it whenever you want as long as you don't wait after the 2 charges are up.

    Quote Originally Posted by shao32 View Post
    WAR have to focus on use his oGCD on inner release to maximum damage
    Which is just using Upheaval on CD since it automatically ligns up. No thought process involved.

    Quote Originally Posted by shao32 View Post
    WAR have to manage his gauge and avoid using infuriate under inner release bcs is a massive dps lose
    Again, completely trivial since Infuriate now has a charge, allowing you to delay its usage without any DPS loss.

    Quote Originally Posted by shao32 View Post
    WAR have to manage a lot of stuff and his mechanics at contrary to DRK ones have sinethy and you have to pay attention to many stuff, I don't say is hard bcd that's relative.
    but ppl should stop saying DRK is more harder when you don't manage actually anything with the job, 1 mindless combo, 1 mindless spam window without worry about anything except land 5 bloodspillers, build MP and just throw it all on bloodweapon as avoiding overcap with is the most easy thing bcs you barely gain MP over the downtime.
    I'm still waiting on the "lot of stuff and mechanics that WAR has to manage". Everything you said here can be done by just pressing buttons on CD with no thought process involved. And there you just listed things that DRK has to do and it's already more than what WAR has to do. You just contradicted yourself.

    Again I'm not saying DRK is hard or complex. Tanks are all easy af this expac and DRK definitely could use some more little things to make it stand out more (especially when looking at Delirium and IR). But saying DRK is WAR with less things to do is beyond ignorance.
    (3)
    Last edited by Freyyy; 10-01-2019 at 09:13 PM.

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